feat(snd): simplify audio buffer
continuous-integration/drone/push Build is passing Details

The audio buffer now is held by crossbeam. The developers of said
library could write a batter queue than I could anyday
This commit is contained in:
Rekai Nyangadzayi Musuka 2021-07-11 23:48:16 -05:00
parent 3754325e30
commit b13444c885
3 changed files with 29 additions and 108 deletions

View File

@ -70,12 +70,8 @@ impl Bus {
self.snd.set_audio_src(sender)
}
pub(crate) fn is_audio_full(&self) -> bool {
self.snd.is_audio_full()
}
pub(crate) fn flush_audio(&mut self) {
self.snd.flush_audio()
pub(crate) fn is_mpsc_still_full(&mut self) -> bool {
self.snd.is_mpsc_still_full()
}
pub(crate) fn clock(&mut self) {

View File

@ -125,13 +125,13 @@ impl Cpu {
}
};
let mut pending: u32 = cycles.into();
for _ in 0..pending {
if !self.bus.is_audio_full() {
let pending: u32 = cycles.into();
let mut offset = 0;
for _ in 0..(pending + offset) {
if !self.bus.is_mpsc_still_full() {
self.bus.clock();
} else {
self.bus.flush_audio();
pending += 1;
offset += 1;
}
}

View File

@ -1,5 +1,5 @@
use bitfield::bitfield;
use crossbeam_channel::{Receiver, Sender};
use crossbeam_channel::{Receiver, Sender, TrySendError};
use rodio::Source;
use crate::emu::SM83_CLOCK_SPEED;
@ -8,7 +8,6 @@ const WAVE_PATTERN_RAM_LEN: usize = 0x10;
const SAMPLE_RATE: u32 = 48000; // Hz
const AUDIO_BUFFER_LEN: usize = 1024;
const MIN_AUDIO_BUFFER_SIZE: usize = 1;
const CHANNEL_COUNT: u16 = 2;
const SAMPLE_INCREMENT: u64 = SAMPLE_RATE as u64;
@ -31,7 +30,7 @@ pub(crate) struct Sound {
sender: Option<SampleSender>,
sample_counter: u64,
audio_buf: ArrayQueue<(f32, f32), AUDIO_BUFFER_LEN>,
is_mpsc_full: bool,
}
impl Sound {
@ -91,12 +90,17 @@ impl Sound {
let ch4_left = self.ctrl.output.ch4_left() as u8 as f32 * ch4_amplitude;
let ch4_right = self.ctrl.output.ch4_right() as u8 as f32 * ch4_amplitude;
let left_sample = (ch1_left + ch2_left + ch3_left + ch4_left) / 4.0;
let right_sample = (ch1_right + ch2_right + ch3_right + ch4_right) / 4.0;
let left = (ch1_left + ch2_left + ch3_left + ch4_left) / 4.0;
let right = (ch1_right + ch2_right + ch3_right + ch4_right) / 4.0;
self.audio_buf
.push_back((left_sample, right_sample))
.expect("Successfully add sample to Audio Buffer");
if let Some(s) = self.sender.as_ref() {
let _ = s.send_samples(left, right).map_err(|e| match e {
TrySendError::Full(_) => self.is_mpsc_full = true,
TrySendError::Disconnected(_) => {
panic!("Audio Sample MPSC Channel Disconnected")
}
});
}
}
}
@ -104,23 +108,12 @@ impl Sound {
self.sender = Some(sender);
}
pub(crate) fn is_audio_full(&self) -> bool {
self.audio_buf.len() >= AUDIO_BUFFER_LEN - MIN_AUDIO_BUFFER_SIZE
}
pub(crate) fn flush_audio(&mut self) {
while self.audio_buf.len() > MIN_AUDIO_BUFFER_SIZE {
if let Some(send) = self.sender.as_ref() {
let (left, right) = self
.audio_buf
.pop_front()
.expect("(f32, f32) is present in Audio Buffer");
send.add_sample(*left, *right);
}
pub(crate) fn is_mpsc_still_full(&mut self) -> bool {
if let Some(sender) = self.sender.as_ref() {
self.is_mpsc_full = sender.is_full();
}
self.audio_buf.clear();
self.is_mpsc_full
}
fn clock_length(freq_hi: &FrequencyHigh, length_timer: &mut u16, enabled: &mut bool) {
@ -1195,12 +1188,13 @@ pub struct SampleSender {
}
impl SampleSender {
fn add_sample(&self, left: f32, right: f32) {
let _ = self.inner.try_send(left);
// .expect("Send audio sample across threads");
fn send_samples(&self, left: f32, right: f32) -> Result<(), TrySendError<f32>> {
self.inner.try_send(left).and(self.inner.try_send(right))?;
Ok(())
}
let _ = self.inner.try_send(right);
// .expect("Send audio sample across threads");
fn is_full(&self) -> bool {
self.inner.is_full()
}
}
@ -1239,72 +1233,3 @@ impl Source for SampleReceiver {
None
}
}
#[derive(Clone, Copy, Debug)]
pub struct ArrayQueue<T, const N: usize> {
inner: [T; N],
head: usize,
tail: usize,
}
impl<T: Default + Copy, const N: usize> Default for ArrayQueue<T, N> {
fn default() -> Self {
Self {
inner: [T::default(); N],
head: Default::default(),
tail: Default::default(),
}
}
}
impl<T: Copy, const N: usize> ArrayQueue<T, N> {
pub fn new(default: T) -> Self {
Self {
inner: [default; N],
head: Default::default(),
tail: Default::default(),
}
}
pub fn push_back(&mut self, value: T) -> Result<(), &'static str> {
if self.tail >= N {
return Err("Array Capacity Reached");
}
self.inner[self.tail] = value;
self.tail += 1;
Ok(())
}
pub fn pop_front(&mut self) -> Option<&T> {
let prev_head = self.head;
self.head += 1;
if prev_head < self.tail {
self.inner.get(prev_head)
} else {
None
}
}
#[inline]
pub fn len(&self) -> usize {
self.tail - self.head
}
#[inline]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
#[inline]
pub fn capacity(&self) -> usize {
N
}
pub fn clear(&mut self) {
self.head = 0;
self.tail = 0;
}
}