chore(main): add flag that enables audio
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							| @@ -12,6 +12,7 @@ use winit::window::{Window, WindowBuilder}; | |||||||
| use winit_input_helper::WinitInputHelper; | use winit_input_helper::WinitInputHelper; | ||||||
|  |  | ||||||
| const WINDOW_SCALE: f64 = 2.0; | const WINDOW_SCALE: f64 = 2.0; | ||||||
|  | const AUDIO_ENABLED: bool = true; | ||||||
|  |  | ||||||
| fn main() -> Result<()> { | fn main() -> Result<()> { | ||||||
|     let app = App::new(crate_name!()) |     let app = App::new(crate_name!()) | ||||||
| @@ -63,16 +64,18 @@ fn main() -> Result<()> { | |||||||
|     }; |     }; | ||||||
|  |  | ||||||
|     // Initialize Audio |     // Initialize Audio | ||||||
|     let spsc: AudioSPSC<f32> = Default::default(); |     if AUDIO_ENABLED { | ||||||
|     let (prod, cons) = spsc.init(); |         let spsc: AudioSPSC<f32> = Default::default(); | ||||||
|     let (_stream, stream_handle) = OutputStream::try_default().expect("Initialized Audio"); |         let (prod, cons) = spsc.init(); | ||||||
|     let sink = Sink::try_new(&stream_handle)?; |         let (_stream, stream_handle) = OutputStream::try_default().expect("Initialized Audio"); | ||||||
|     sink.append(cons); |         let sink = Sink::try_new(&stream_handle)?; | ||||||
|     game_boy.apu_mut().attach_producer(prod); |         sink.append(cons); | ||||||
|  |         game_boy.apu_mut().attach_producer(prod); | ||||||
|  |  | ||||||
|     std::thread::spawn(move || { |         std::thread::spawn(move || { | ||||||
|         sink.sleep_until_end(); |             sink.sleep_until_end(); | ||||||
|     }); |         }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     let mut start = Instant::now(); |     let mut start = Instant::now(); | ||||||
|     let frame_time = Duration::from_secs_f64(1.0 / 59.73); // 59.73 Hz on Host |     let frame_time = Duration::from_secs_f64(1.0 / 59.73); // 59.73 Hz on Host | ||||||
|   | |||||||
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