chore(ppu): improve accuracy of sprite pixel fifo
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parent
d457761c3b
commit
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94
src/ppu.rs
94
src/ppu.rs
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@ -33,6 +33,7 @@ pub struct Ppu {
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pub vram: Box<[u8; VRAM_SIZE]>,
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pub stat: LCDStatus,
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pub oam: ObjectAttributeTable,
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clock: TimingClock,
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fetcher: PixelFetcher,
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fifo: FifoRenderer,
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obj_buffer: ObjectBuffer,
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@ -82,7 +83,12 @@ impl Ppu {
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self.stat.set_mode(Mode::HBlank);
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} else {
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self.draw(self.cycles.into());
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if self.control.lcd_enabled() {
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// Only Draw when the LCD Is Enabled
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self.draw(self.cycles.into());
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} else {
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self.reset();
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}
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}
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}
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Mode::HBlank => {
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@ -147,17 +153,22 @@ impl Ppu {
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}
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}
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}
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// The TimingClock is either Tick or Tock, and it changes
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// every other cycle, which means that we can use it to ensure
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// that things run every other cycle
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self.clock_next();
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}
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}
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fn scan_oam(&mut self, cycle: u32) {
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if cycle % 2 == 0 {
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if self.clock == TimingClock::Tock {
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// This is run 50% of the time, or 40 times
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// which is the number of sprites in OAM
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let sprite_height = match self.control.obj_size() {
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ObjectSize::EightByEight => 8,
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ObjectSize::EightBySixteen => 16,
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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};
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let attr = self.oam.attribute((cycle / 2) as usize);
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@ -201,17 +212,17 @@ impl Ppu {
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if let Some(attr) = obj_attr {
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match self.fetcher.obj.state {
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TileNumber => {
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if cycle % 2 != 0 {
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if self.clock == TimingClock::Tick {
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self.fetcher.obj.tile.with_id(attr.tile_index);
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self.fetcher.obj.next(TileDataLow);
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}
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}
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TileDataLow => {
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if cycle % 2 != 0 {
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if self.clock == TimingClock::Tick {
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let obj_size = match self.control.obj_size() {
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ObjectSize::EightByEight => 8,
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ObjectSize::EightBySixteen => 16,
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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};
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let addr = PixelFetcher::get_obj_low_addr(&attr, &self.pos, obj_size);
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@ -223,10 +234,10 @@ impl Ppu {
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}
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}
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TileDataHigh => {
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if cycle % 2 != 0 {
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if self.clock == TimingClock::Tick {
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let obj_size = match self.control.obj_size() {
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ObjectSize::EightByEight => 8,
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ObjectSize::EightBySixteen => 16,
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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};
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let addr = PixelFetcher::get_obj_low_addr(&attr, &self.pos, obj_size);
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@ -251,8 +262,8 @@ impl Ppu {
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let pixel = TwoBitsPerPixel::from_bytes(high, low);
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let palette = match attr.flags.palette() {
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ObjectPaletteId::Palette0 => self.monochrome.obj_palette_0,
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ObjectPaletteId::Palette1 => self.monochrome.obj_palette_1,
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ObjectPaletteId::Zero => self.monochrome.obj_palette_0,
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ObjectPaletteId::One => self.monochrome.obj_palette_1,
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};
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let num_to_add = 8 - self.fifo.object.len();
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@ -288,7 +299,7 @@ impl Ppu {
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}
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// By only running on odd cycles, we can ensure that we draw every two T cycles
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if cycle % 2 != 0 && self.fetcher.bg.is_enabled() {
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if self.clock == TimingClock::Tick && self.fetcher.bg.is_enabled() {
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match self.fetcher.bg.state {
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TileNumber => {
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// Increment Window line counter if scanline had any window pixels on it
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@ -369,6 +380,30 @@ impl Ppu {
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}
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}
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fn clock_next(&mut self) {
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use TimingClock::*;
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self.clock = match self.clock {
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Tick => Tock,
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Tock => Tick,
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}
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}
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fn reset(&mut self) {
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// FIXME: Discover what actually is supposed to be reset here
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self.clock = Default::default();
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self.cycles = Cycle::new(0);
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self.x_pos = 0;
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self.stat.set_mode(Mode::OamScan);
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self.pos.line_y = 0;
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self.fetcher.bg.reset();
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self.fetcher.obj.reset();
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self.obj_buffer.clear();
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}
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pub fn copy_to_gui(&self, frame: &mut [u8]) {
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frame.copy_from_slice(self.frame_buf.as_ref());
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}
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@ -386,6 +421,7 @@ impl Default for Ppu {
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pos: Default::default(),
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stat: Default::default(),
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oam: Default::default(),
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clock: Default::default(),
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fetcher: Default::default(),
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fifo: Default::default(),
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obj_buffer: Default::default(),
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@ -394,6 +430,18 @@ impl Default for Ppu {
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum TimingClock {
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Tick = 0,
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Tock = 1,
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}
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impl Default for TimingClock {
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fn default() -> Self {
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Self::Tick
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}
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Interrupt {
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_vblank: bool,
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@ -607,15 +655,15 @@ impl Default for TileDataAddress {
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#[derive(Debug, Clone, Copy)]
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enum ObjectSize {
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EightByEight = 0,
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EightBySixteen = 1,
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Eight = 0,
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Sixteen = 1,
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}
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impl From<u8> for ObjectSize {
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fn from(byte: u8) -> Self {
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match byte {
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0b00 => Self::EightByEight,
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0b01 => Self::EightBySixteen,
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0b00 => Self::Eight,
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0b01 => Self::Sixteen,
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_ => unreachable!("{:#04X} is not a valid value for ObjSize", byte),
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}
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}
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@ -629,7 +677,7 @@ impl From<ObjectSize> for u8 {
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impl Default for ObjectSize {
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fn default() -> Self {
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Self::EightByEight
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Self::Eight
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}
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}
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@ -938,15 +986,15 @@ impl Default for RenderPriority {
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#[derive(Debug, Clone, Copy)]
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pub enum ObjectPaletteId {
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Palette0 = 0,
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Palette1 = 1,
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Zero = 0,
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One = 1,
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}
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impl From<u8> for ObjectPaletteId {
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fn from(byte: u8) -> Self {
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match byte {
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0b00 => ObjectPaletteId::Palette0,
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0b01 => ObjectPaletteId::Palette1,
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0b00 => ObjectPaletteId::Zero,
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0b01 => ObjectPaletteId::One,
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_ => unreachable!("{:#04X} is not a valid value for BgPaletteNumber", byte),
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}
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}
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