fix(ppu): incremental improvements to accuracy of ppu fetcher
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parent
d9f1d661ae
commit
9b3ab73bb1
53
src/ppu.rs
53
src/ppu.rs
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@ -83,6 +83,7 @@ impl Ppu {
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if self.dot >= 80 {
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if self.dot >= 80 {
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self.x_pos = 0;
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self.x_pos = 0;
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self.scanline_start = true;
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self.scanline_start = true;
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self.fetch.back.scanline_first = true;
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self.to_discard = 0;
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self.to_discard = 0;
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self.fifo.back.clear();
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self.fifo.back.clear();
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self.fifo.obj.clear();
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self.fifo.obj.clear();
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@ -318,6 +319,7 @@ impl Ppu {
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if self.fetch.back.is_enabled() {
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if self.fetch.back.is_enabled() {
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match self.fetch.back.state {
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match self.fetch.back.state {
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SleepOne => self.fetch.back.next(TileNumber),
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TileNumber => {
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TileNumber => {
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let x_pos = self.fetch.x_pos;
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let x_pos = self.fetch.x_pos;
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@ -328,35 +330,36 @@ impl Ppu {
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let id = self.read_byte(addr);
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let id = self.read_byte(addr);
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self.fetch.back.tile.with_id(id);
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self.fetch.back.tile.with_id(id);
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// Move on to the Next state in 2 T-cycles
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self.fetch.back.next(TileLow);
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self.fetch.back.next(SleepOne);
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}
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}
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SleepOne => self.fetch.back.next(TileLow),
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SleepTwo => self.fetch.back.next(TileLow),
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TileLow => {
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TileLow => {
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let addr = self.fetch.bg_byte_addr(&self.ctrl, &self.pos);
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let addr = self.fetch.bg_byte_addr(&self.ctrl, &self.pos);
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let low = self.read_byte(addr);
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let low = self.read_byte(addr);
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self.fetch.back.tile.with_low_byte(low);
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self.fetch.back.tile.with_low_byte(low);
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self.fetch.back.next(SleepTwo);
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self.fetch.back.next(SleepThree);
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}
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}
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SleepTwo => self.fetch.back.next(TileHigh),
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SleepThree => self.fetch.back.next(TileHigh),
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TileHigh => {
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TileHigh => {
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let addr = self.fetch.bg_byte_addr(&self.ctrl, &self.pos);
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let addr = self.fetch.bg_byte_addr(&self.ctrl, &self.pos);
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let high = self.read_byte(addr + 1);
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let high = self.read_byte(addr + 1);
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self.fetch.back.tile.with_high_byte(high);
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self.fetch.back.tile.with_high_byte(high);
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self.fetch.back.next(SleepThree);
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if self.fetch.back.scanline_first {
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self.fetch.back.reset();
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self.fetch.back.scanline_first = false;
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} else {
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self.fetch.back.next(ToFifoOne);
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}
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}
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SleepThree => self.fetch.back.next(ToFifoOne),
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ToFifoOne => {
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self.fetch.back.next(ToFifoTwo);
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}
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}
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ToFifoTwo => {
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ToFifoOne | ToFifoTwo => {
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if let Ok(()) = self.fetch.send_to_fifo(&mut self.fifo) {
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if let Ok(()) = self.fetch.send_to_fifo(&mut self.fifo) {
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self.fetch.x_pos += 1;
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self.fetch.x_pos += 1;
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self.fetch.back.next(TileNumber);
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self.fetch.back.next(SleepOne);
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self.fetch.back.tile = Default::default();
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self.fetch.back.tile = Default::default();
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}
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}
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}
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}
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@ -758,6 +761,7 @@ struct BackgroundFetcher {
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wl_count: u8,
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wl_count: u8,
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is_window_tile: bool,
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is_window_tile: bool,
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enabled: bool,
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enabled: bool,
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scanline_first: bool,
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}
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}
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impl BackgroundFetcher {
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impl BackgroundFetcher {
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@ -788,7 +792,7 @@ impl Fetcher for BackgroundFetcher {
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}
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}
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fn reset(&mut self) {
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fn reset(&mut self) {
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self.state = Default::default();
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self.state = FetcherState::SleepOne;
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self.tile = Default::default();
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self.tile = Default::default();
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}
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}
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@ -804,34 +808,43 @@ impl Fetcher for BackgroundFetcher {
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impl Default for BackgroundFetcher {
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impl Default for BackgroundFetcher {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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state: Default::default(),
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state: FetcherState::SleepOne,
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tile: Default::default(),
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tile: Default::default(),
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is_window_tile: Default::default(),
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is_window_tile: Default::default(),
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wl_count: Default::default(),
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wl_count: Default::default(),
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enabled: true,
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enabled: true,
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scanline_first: true,
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}
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}
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}
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}
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}
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}
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#[derive(Debug, Default)]
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#[derive(Debug)]
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struct ObjectFetcher {
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struct ObjectFetcher {
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state: FetcherState,
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state: FetcherState,
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tile: TileBuilder,
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tile: TileBuilder,
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}
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}
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impl Default for ObjectFetcher {
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fn default() -> Self {
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Self {
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state: FetcherState::TileNumber,
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tile: Default::default(),
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}
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}
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}
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impl Fetcher for ObjectFetcher {
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impl Fetcher for ObjectFetcher {
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fn next(&mut self, state: FetcherState) {
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fn next(&mut self, state: FetcherState) {
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self.state = state
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self.state = state
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}
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}
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fn reset(&mut self) {
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fn reset(&mut self) {
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self.state = Default::default();
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self.state = FetcherState::TileNumber;
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self.tile = Default::default();
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self.tile = Default::default();
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}
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}
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fn hblank_reset(&mut self) {
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fn hblank_reset(&mut self) {
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self.state = Default::default();
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self.reset()
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self.tile = Default::default();
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}
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}
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}
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}
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@ -847,12 +860,6 @@ enum FetcherState {
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ToFifoTwo,
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ToFifoTwo,
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}
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}
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impl Default for FetcherState {
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fn default() -> Self {
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Self::TileNumber
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}
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}
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#[derive(Debug, Default)]
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#[derive(Debug, Default)]
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struct BgPixelProperty {
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struct BgPixelProperty {
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shade_id: u8,
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shade_id: u8,
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