feat(snd): implement channel 3
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e45c13f719
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15
src/bus.rs
15
src/bus.rs
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@ -227,9 +227,14 @@ impl BusIo for Bus {
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0x16 => self.sound.ch2.duty.into(),
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0x17 => self.sound.ch2.envelope.into(),
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0x19 => self.sound.ch2.freq_hi.into(),
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0x1A => self.sound.ch3.enabled(),
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0x1B => self.sound.ch3.len,
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0x1C => self.sound.ch3.volume(),
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0x1E => self.sound.ch3.freq_hi.into(),
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0x24 => self.sound.ctrl.channel.into(),
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0x25 => self.sound.ctrl.output.into(),
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0x26 => self.sound.ctrl.status.into(),
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0x30..=0x3F => self.sound.ch3.ram[addr as usize - 0xFF30],
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0x40 => self.ppu.ctrl.into(),
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0x41 => self.ppu.stat.into(),
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0x42 => self.ppu.pos.scroll_y,
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@ -328,15 +333,21 @@ impl BusIo for Bus {
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0x10 => self.sound.ch1.sweep = byte.into(),
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0x11 => self.sound.ch1.duty = byte.into(),
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0x12 => self.sound.ch1.envelope = byte.into(),
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0x13 => self.sound.ch1.freq_lo = byte.into(),
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0x13 => self.sound.ch1.freq_lo = byte,
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0x14 => self.sound.ch1.freq_hi = byte.into(),
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0x16 => self.sound.ch2.duty = byte.into(),
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0x17 => self.sound.ch2.envelope = byte.into(),
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0x18 => self.sound.ch2.freq_lo = byte.into(),
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0x18 => self.sound.ch2.freq_lo = byte,
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0x19 => self.sound.ch2.freq_hi = byte.into(),
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0x1A => self.sound.ch3.set_enabled(byte),
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0x1B => self.sound.ch3.len = byte,
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0x1C => self.sound.ch3.set_volume(byte),
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0x1D => self.sound.ch3.freq_lo = byte,
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0x1E => self.sound.ch3.freq_hi = byte.into(),
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0x24 => self.sound.ctrl.channel = byte.into(),
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0x25 => self.sound.ctrl.output = byte.into(),
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0x26 => self.sound.ctrl.status = byte.into(), // FIXME: Should we control which bytes are written to here?
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0x30..=0x3F => self.sound.ch3.ram[addr as usize - 0xFF30] = byte,
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0x40 => self.ppu.ctrl = byte.into(),
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0x41 => self.ppu.stat.update(byte),
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0x42 => self.ppu.pos.scroll_y = byte,
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92
src/sound.rs
92
src/sound.rs
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@ -1,9 +1,17 @@
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use bitfield::bitfield;
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const WAVE_PATTERN_RAM_LEN: usize = 0x10;
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#[derive(Debug, Clone, Copy, Default)]
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pub(crate) struct Sound {
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pub(crate) ctrl: SoundControl,
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/// Tone & Sweep
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pub(crate) ch1: Channel1,
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/// Tone
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pub(crate) ch2: Channel2,
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/// Wave
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pub(crate) ch3: Channel3,
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// pub(crate) ch4: Channel4,
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}
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impl Sound {
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@ -57,31 +65,6 @@ impl From<FrequencyHigh> for u8 {
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}
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}
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bitfield! {
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pub struct FrequencyLow(u8);
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impl Debug;
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pub _, set_freq_bits: 7, 0;
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}
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impl Copy for FrequencyLow {}
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impl Clone for FrequencyLow {
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fn clone(&self) -> Self {
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*self
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}
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}
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impl Default for FrequencyLow {
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fn default() -> Self {
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Self(0)
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}
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}
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impl From<u8> for FrequencyLow {
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fn from(byte: u8) -> Self {
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Self(byte)
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}
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}
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#[derive(Debug, Clone, Copy)]
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enum FrequencyType {
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Counter = 0,
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@ -148,7 +131,7 @@ pub(crate) struct Channel1 {
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/// 0xFF12 | NR12 - Channel 1 Volume Envelope
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pub(crate) envelope: VolumeEnvelope,
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/// 0xFF13 | NR13 - Channel 1 Frequency low (lower 8 bits only)
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pub(crate) freq_lo: FrequencyLow,
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pub(crate) freq_lo: u8,
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/// 0xFF14 | NR14 - Channel 1 Frequency high
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pub(crate) freq_hi: FrequencyHigh,
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}
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@ -215,7 +198,7 @@ pub(crate) struct Channel2 {
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/// 0xFF17 | NR22 - Channel 2 Volume ENvelope
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pub(crate) envelope: VolumeEnvelope,
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/// 0xFF18 | NR23 - Channel 2 Frequency low (lower 8 bits only)
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pub(crate) freq_lo: FrequencyLow,
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pub(crate) freq_lo: u8,
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/// 0xFF19 | NR24 - Channel 2 Frequency high
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pub(crate) freq_hi: FrequencyHigh,
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}
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@ -339,6 +322,61 @@ impl From<u8> for WavePattern {
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}
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub(crate) struct Channel3 {
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/// 0xFF1A | NR30 - Channel 3 Sound on/off
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enabled: bool,
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/// 0xFF1B | NR31 - Sound Length
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pub(crate) len: u8,
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/// 0xFF1C | NR32 - Channel 3 Volume
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volume: Channel3Volume,
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/// 0xFF1D | NR33 - Channel 3 Frequency low (lower 8 bits)
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pub(crate) freq_lo: u8,
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/// 0xFF1E | NR34 - Channel 3 Frequency high
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pub(crate) freq_hi: FrequencyHigh,
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pub(crate) ram: [u8; WAVE_PATTERN_RAM_LEN],
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}
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impl Channel3 {
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pub fn enabled(&self) -> u8 {
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self.enabled as u8
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}
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pub fn set_enabled(&mut self, byte: u8) {
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self.enabled = (byte >> 7) & 0x01 == 0x01;
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}
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pub fn volume(&self) -> u8 {
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(self.volume as u8) << 5
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}
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pub fn set_volume(&mut self, byte: u8) {
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use Channel3Volume::*;
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self.volume = match (byte >> 5) & 0x03 {
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0b00 => Mute,
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0b01 => Full,
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0b10 => Half,
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0b11 => Quarter,
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_ => unreachable!("{:#04X} is not a valid value for Channel3Volume", byte),
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};
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}
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}
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#[derive(Debug, Clone, Copy)]
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enum Channel3Volume {
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Mute = 0,
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Full = 1,
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Half = 2,
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Quarter = 3,
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}
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impl Default for Channel3Volume {
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fn default() -> Self {
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Self::Mute
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}
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}
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bitfield! {
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pub struct SoundOutput(u8);
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impl Debug;
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