feat(snd): implement channel 3

This commit is contained in:
Rekai Nyangadzayi Musuka 2021-06-15 00:29:31 -05:00
parent e45c13f719
commit 909972d36e
2 changed files with 78 additions and 29 deletions

View File

@ -227,9 +227,14 @@ impl BusIo for Bus {
0x16 => self.sound.ch2.duty.into(), 0x16 => self.sound.ch2.duty.into(),
0x17 => self.sound.ch2.envelope.into(), 0x17 => self.sound.ch2.envelope.into(),
0x19 => self.sound.ch2.freq_hi.into(), 0x19 => self.sound.ch2.freq_hi.into(),
0x1A => self.sound.ch3.enabled(),
0x1B => self.sound.ch3.len,
0x1C => self.sound.ch3.volume(),
0x1E => self.sound.ch3.freq_hi.into(),
0x24 => self.sound.ctrl.channel.into(), 0x24 => self.sound.ctrl.channel.into(),
0x25 => self.sound.ctrl.output.into(), 0x25 => self.sound.ctrl.output.into(),
0x26 => self.sound.ctrl.status.into(), 0x26 => self.sound.ctrl.status.into(),
0x30..=0x3F => self.sound.ch3.ram[addr as usize - 0xFF30],
0x40 => self.ppu.ctrl.into(), 0x40 => self.ppu.ctrl.into(),
0x41 => self.ppu.stat.into(), 0x41 => self.ppu.stat.into(),
0x42 => self.ppu.pos.scroll_y, 0x42 => self.ppu.pos.scroll_y,
@ -328,15 +333,21 @@ impl BusIo for Bus {
0x10 => self.sound.ch1.sweep = byte.into(), 0x10 => self.sound.ch1.sweep = byte.into(),
0x11 => self.sound.ch1.duty = byte.into(), 0x11 => self.sound.ch1.duty = byte.into(),
0x12 => self.sound.ch1.envelope = byte.into(), 0x12 => self.sound.ch1.envelope = byte.into(),
0x13 => self.sound.ch1.freq_lo = byte.into(), 0x13 => self.sound.ch1.freq_lo = byte,
0x14 => self.sound.ch1.freq_hi = byte.into(), 0x14 => self.sound.ch1.freq_hi = byte.into(),
0x16 => self.sound.ch2.duty = byte.into(), 0x16 => self.sound.ch2.duty = byte.into(),
0x17 => self.sound.ch2.envelope = byte.into(), 0x17 => self.sound.ch2.envelope = byte.into(),
0x18 => self.sound.ch2.freq_lo = byte.into(), 0x18 => self.sound.ch2.freq_lo = byte,
0x19 => self.sound.ch2.freq_hi = byte.into(), 0x19 => self.sound.ch2.freq_hi = byte.into(),
0x1A => self.sound.ch3.set_enabled(byte),
0x1B => self.sound.ch3.len = byte,
0x1C => self.sound.ch3.set_volume(byte),
0x1D => self.sound.ch3.freq_lo = byte,
0x1E => self.sound.ch3.freq_hi = byte.into(),
0x24 => self.sound.ctrl.channel = byte.into(), 0x24 => self.sound.ctrl.channel = byte.into(),
0x25 => self.sound.ctrl.output = byte.into(), 0x25 => self.sound.ctrl.output = byte.into(),
0x26 => self.sound.ctrl.status = byte.into(), // FIXME: Should we control which bytes are written to here? 0x26 => self.sound.ctrl.status = byte.into(), // FIXME: Should we control which bytes are written to here?
0x30..=0x3F => self.sound.ch3.ram[addr as usize - 0xFF30] = byte,
0x40 => self.ppu.ctrl = byte.into(), 0x40 => self.ppu.ctrl = byte.into(),
0x41 => self.ppu.stat.update(byte), 0x41 => self.ppu.stat.update(byte),
0x42 => self.ppu.pos.scroll_y = byte, 0x42 => self.ppu.pos.scroll_y = byte,

View File

@ -1,9 +1,17 @@
use bitfield::bitfield; use bitfield::bitfield;
const WAVE_PATTERN_RAM_LEN: usize = 0x10;
#[derive(Debug, Clone, Copy, Default)] #[derive(Debug, Clone, Copy, Default)]
pub(crate) struct Sound { pub(crate) struct Sound {
pub(crate) ctrl: SoundControl, pub(crate) ctrl: SoundControl,
/// Tone & Sweep
pub(crate) ch1: Channel1, pub(crate) ch1: Channel1,
/// Tone
pub(crate) ch2: Channel2, pub(crate) ch2: Channel2,
/// Wave
pub(crate) ch3: Channel3,
// pub(crate) ch4: Channel4,
} }
impl Sound { impl Sound {
@ -57,31 +65,6 @@ impl From<FrequencyHigh> for u8 {
} }
} }
bitfield! {
pub struct FrequencyLow(u8);
impl Debug;
pub _, set_freq_bits: 7, 0;
}
impl Copy for FrequencyLow {}
impl Clone for FrequencyLow {
fn clone(&self) -> Self {
*self
}
}
impl Default for FrequencyLow {
fn default() -> Self {
Self(0)
}
}
impl From<u8> for FrequencyLow {
fn from(byte: u8) -> Self {
Self(byte)
}
}
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone, Copy)]
enum FrequencyType { enum FrequencyType {
Counter = 0, Counter = 0,
@ -148,7 +131,7 @@ pub(crate) struct Channel1 {
/// 0xFF12 | NR12 - Channel 1 Volume Envelope /// 0xFF12 | NR12 - Channel 1 Volume Envelope
pub(crate) envelope: VolumeEnvelope, pub(crate) envelope: VolumeEnvelope,
/// 0xFF13 | NR13 - Channel 1 Frequency low (lower 8 bits only) /// 0xFF13 | NR13 - Channel 1 Frequency low (lower 8 bits only)
pub(crate) freq_lo: FrequencyLow, pub(crate) freq_lo: u8,
/// 0xFF14 | NR14 - Channel 1 Frequency high /// 0xFF14 | NR14 - Channel 1 Frequency high
pub(crate) freq_hi: FrequencyHigh, pub(crate) freq_hi: FrequencyHigh,
} }
@ -215,7 +198,7 @@ pub(crate) struct Channel2 {
/// 0xFF17 | NR22 - Channel 2 Volume ENvelope /// 0xFF17 | NR22 - Channel 2 Volume ENvelope
pub(crate) envelope: VolumeEnvelope, pub(crate) envelope: VolumeEnvelope,
/// 0xFF18 | NR23 - Channel 2 Frequency low (lower 8 bits only) /// 0xFF18 | NR23 - Channel 2 Frequency low (lower 8 bits only)
pub(crate) freq_lo: FrequencyLow, pub(crate) freq_lo: u8,
/// 0xFF19 | NR24 - Channel 2 Frequency high /// 0xFF19 | NR24 - Channel 2 Frequency high
pub(crate) freq_hi: FrequencyHigh, pub(crate) freq_hi: FrequencyHigh,
} }
@ -339,6 +322,61 @@ impl From<u8> for WavePattern {
} }
} }
#[derive(Debug, Clone, Copy, Default)]
pub(crate) struct Channel3 {
/// 0xFF1A | NR30 - Channel 3 Sound on/off
enabled: bool,
/// 0xFF1B | NR31 - Sound Length
pub(crate) len: u8,
/// 0xFF1C | NR32 - Channel 3 Volume
volume: Channel3Volume,
/// 0xFF1D | NR33 - Channel 3 Frequency low (lower 8 bits)
pub(crate) freq_lo: u8,
/// 0xFF1E | NR34 - Channel 3 Frequency high
pub(crate) freq_hi: FrequencyHigh,
pub(crate) ram: [u8; WAVE_PATTERN_RAM_LEN],
}
impl Channel3 {
pub fn enabled(&self) -> u8 {
self.enabled as u8
}
pub fn set_enabled(&mut self, byte: u8) {
self.enabled = (byte >> 7) & 0x01 == 0x01;
}
pub fn volume(&self) -> u8 {
(self.volume as u8) << 5
}
pub fn set_volume(&mut self, byte: u8) {
use Channel3Volume::*;
self.volume = match (byte >> 5) & 0x03 {
0b00 => Mute,
0b01 => Full,
0b10 => Half,
0b11 => Quarter,
_ => unreachable!("{:#04X} is not a valid value for Channel3Volume", byte),
};
}
}
#[derive(Debug, Clone, Copy)]
enum Channel3Volume {
Mute = 0,
Full = 1,
Half = 2,
Quarter = 3,
}
impl Default for Channel3Volume {
fn default() -> Self {
Self::Mute
}
}
bitfield! { bitfield! {
pub struct SoundOutput(u8); pub struct SoundOutput(u8);
impl Debug; impl Debug;