fix: actually paint the gui
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@ -121,6 +121,7 @@ fn main() {
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}
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Event::RedrawRequested(..) => {
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app.update_time(start_time.elapsed().as_secs_f64());
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app.paint(&cpu);
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}
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::Resized(size) => app.resize(size),
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