chore: satisfy clippy
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		@@ -64,8 +64,7 @@ pub fn rom_title(cpu: &Cpu) -> &str {
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    cpu.bus
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        .cart
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        .as_ref()
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        .map(|c| c.title.as_deref())
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        .flatten()
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        .and_then(|c| c.title.as_deref())
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        .unwrap_or(DEFAULT_TITLE)
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}
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										16
									
								
								src/gui.rs
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								src/gui.rs
									
									
									
									
									
								
							@@ -58,7 +58,7 @@ impl Gui {
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        let texture_size = texture_size();
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        let texture = create_texture(&device, texture_size);
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        write_to_texture(&queue, &texture, emu::pixel_buf(&cpu), texture_size);
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        write_to_texture(&queue, &texture, emu::pixel_buf(cpu), texture_size);
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        let view = texture.create_view(&TextureViewDescriptor::default());
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        let texture_id = expose_texture_to_egui(&mut render_pass, &device, &view);
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@@ -83,25 +83,25 @@ impl Gui {
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        }
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    }
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    pub fn maybe_quit(self: &Self, cpu: &Cpu, control_flow: &mut ControlFlow) {
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    pub fn maybe_quit(&self, cpu: &Cpu, control_flow: &mut ControlFlow) {
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        if self.should_quit {
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            emu::save_and_exit(cpu, control_flow);
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        }
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    }
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    pub fn request_redraw(self: &Self) {
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    pub fn request_redraw(&self) {
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        self.window.request_redraw();
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    }
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    pub fn handle_event<T>(self: &mut Self, event: &Event<T>) {
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    pub fn handle_event<T>(&mut self, event: &Event<T>) {
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        self.platform.handle_event(event);
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    }
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    pub fn update_time(self: &mut Self, elapsed_seconds: f64) {
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    pub fn update_time(&mut self, elapsed_seconds: f64) {
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        self.platform.update_time(elapsed_seconds);
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    }
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    pub fn resize(self: &mut Self, size: PhysicalSize<u32>) {
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    pub fn resize(&mut self, size: PhysicalSize<u32>) {
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        // See: https://github.com/rust-windowing/winit/issues/208
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        if size.width > 0 && size.height > 0 {
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            self.surface_config.width = size.width;
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@@ -110,7 +110,7 @@ impl Gui {
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        }
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    }
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    pub fn paint(self: &mut Self, cpu: &Cpu) {
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    pub fn paint(&mut self, cpu: &Cpu) {
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        use wgpu::SurfaceError;
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        let data = emu::pixel_buf(cpu);
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@@ -170,7 +170,7 @@ impl Gui {
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    }
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    #[inline]
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    pub fn draw_egui(self: &mut Self, cpu: &Cpu, ctx: &Context, texture_id: TextureId) {
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    pub fn draw_egui(&mut self, cpu: &Cpu, ctx: &Context, texture_id: TextureId) {
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        use crate::{cpu, instruction, ppu};
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        fn selectable_text(ui: &mut egui::Ui, mut text: &str) -> egui::Response {
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@@ -335,7 +335,7 @@ impl From<ObjectPaletteKind> for u8 {
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    }
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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pub enum RenderPriority {
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    Object = 0,
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    BackgroundAndWindow = 1,
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