chore(ppu): rename PixelFetcher properties

This commit is contained in:
Rekai Nyangadzayi Musuka 2021-05-08 15:13:26 -05:00
parent 5917ca203f
commit 705194eced
1 changed files with 25 additions and 23 deletions

View File

@ -259,7 +259,7 @@ impl Ppu {
ObjectPaletteId::One => self.monochrome.obj_palette_1,
};
let end = Pixels::PIXEL_COUNT - self.fifo.object.len();
let end = Pixels::PIXEL_COUNT - self.fifo.obj.len();
let start = Pixels::PIXEL_COUNT - end;
let x_flip = attr.flags.x_flip();
@ -276,7 +276,7 @@ impl Ppu {
priority,
};
self.fifo.object.push_back(fifo_info);
self.fifo.obj.push_back(fifo_info);
}
self.fetch.back.resume();
@ -352,8 +352,11 @@ impl Ppu {
// FIXME: Is this the correct behaviour
let bg_zero_colour = self.monochrome.bg_palette.i0_colour();
let maybe_rgba = self.fifo.background.pop_front().map(|bg_info| {
match self.fifo.object.pop_front() {
let maybe_rgba =
self.fifo
.back
.pop_front()
.map(|bg_info| match self.fifo.obj.pop_front() {
Some(obj_info) => match obj_info.shade {
Some(obj_shade) => match obj_info.priority {
RenderPriority::BackgroundAndWindow => match bg_info.shade {
@ -368,7 +371,6 @@ impl Ppu {
},
None if bg_enabled => bg_info.shade.into_rgba(),
None => bg_zero_colour.into_rgba(),
}
});
if let Some(rgba) = maybe_rgba.as_ref() {
@ -400,7 +402,7 @@ impl Ppu {
self.window_stat.set_should_draw(true);
self.fetch.back.reset();
self.fetch.x_pos = 0;
self.fifo.background.clear();
self.fifo.back.clear();
}
} else {
self.window_stat.set_should_draw(false);
@ -711,12 +713,12 @@ impl PixelFetcher {
let tbpp = Pixels::from_bytes(high, low);
if fifo.background.is_empty() {
if fifo.back.is_empty() {
for x in 0..Pixels::PIXEL_COUNT {
let shade = palette.shade(tbpp.shade_id(x));
let fifo_info = BackgroundFifoInfo { shade };
fifo.background.push_back(fifo_info);
fifo.back.push_back(fifo_info);
}
}
}
@ -885,8 +887,8 @@ struct ObjectFifoInfo {
// really necessary here?
#[derive(Debug, Clone)]
struct FifoRenderer {
background: VecDeque<BackgroundFifoInfo>,
object: VecDeque<ObjectFifoInfo>,
back: VecDeque<BackgroundFifoInfo>,
obj: VecDeque<ObjectFifoInfo>,
enabled: bool,
}
@ -907,8 +909,8 @@ impl FifoRenderer {
impl Default for FifoRenderer {
fn default() -> Self {
Self {
background: VecDeque::with_capacity(8),
object: VecDeque::with_capacity(8),
back: VecDeque::with_capacity(8),
obj: VecDeque::with_capacity(8),
enabled: true,
}
}