chore: stub vram, start work on ppu, fix set_register bug
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parent
2a234f4d14
commit
677a584ba7
66
src/bus.rs
66
src/bus.rs
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@ -2,8 +2,9 @@ use super::cartridge::Cartridge;
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#[derive(Debug, Clone)]
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pub struct Bus {
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boot: Option<[u8; 256]>,
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boot: Option<[u8; 256]>, // Boot ROM is 256b long
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cartridge: Option<Cartridge>,
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vram: [u8; 8192], // 8KB of VRAM
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}
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impl Default for Bus {
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@ -11,6 +12,7 @@ impl Default for Bus {
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Self {
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boot: Some(include_bytes!("../bin/DMG_ROM.bin").to_owned()),
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cartridge: None,
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vram: [0; 8192],
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}
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}
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}
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@ -23,7 +25,7 @@ impl Bus {
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pub fn without_boot() -> Self {
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Self {
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boot: None,
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cartridge: None,
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..Default::default()
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}
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}
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@ -54,7 +56,7 @@ impl Bus {
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},
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0x8000..=0x9FFF => {
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// 8KB Video RAM
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unimplemented!("Unable to read {:#06X} in Video RAM", addr);
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self.vram[(addr - 0x8000) as usize]
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}
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0xA000..=0xBFFF => {
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// 8KB External RAM
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@ -87,13 +89,62 @@ impl Bus {
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}
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0xFFFF => {
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// Interupts Enable Register
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unimplemented!("Unable to read Interrupt Enable Register {:#06X} ", addr);
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unimplemented!("Unable to read IE Register {:#06X} ", addr);
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}
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}
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}
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pub fn write_byte(&mut self, addr: u16, byte: u8) {
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unimplemented!("Can't write {:#04x} to {:#06X}", byte, addr)
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match addr {
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0x0000..=0x3FFF => {
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// 16KB ROM bank 00
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panic!("Tried to write to {:#06X} in ROM Bank 00", addr);
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}
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0x4000..=0x7FFF => {
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// 16KB ROM Bank 01 -> NN (switchable via MB)
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panic!("Tried to write to {:#06X} in ROM Bank 01 -> NN", addr);
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}
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0x8000..=0x9FFF => {
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// 8KB Video RAM
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self.vram[(addr - 0x8000) as usize] = byte;
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}
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0xA000..=0xBFFF => {
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// 8KB External RAM
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unimplemented!("Unable to write to {:#06X} in Extermal RAM", addr);
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}
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0xC000..=0xCFFF => {
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// 4KB Work RAM Bank 0
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unimplemented!("Unable to write to {:#06X} in Work RAM Bank 0", addr);
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}
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0xD000..=0xDFFF => {
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// 4KB Work RAM Bank 1 -> N
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unimplemented!("Unable to write to {:#06X} in Work RAM Bank N", addr);
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}
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0xE000..=0xFDFF => {
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// Mirror of 0xC000 to 0xDDFF
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unimplemented!("Unable to write to {:#06X} in Restricted Mirror", addr);
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}
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0xFE00..=0xFE9F => {
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// Sprite Attrbute Table
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unimplemented!(
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"Unable to write to {:#06X} in the Sprite Attribute Table",
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addr
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);
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}
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0xFEA0..=0xFEFF => unimplemented!("{:#06X} is not allowed to be used", addr),
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0xFF00..=0xFF7F => {
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// IO Registers
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unimplemented!("Unable to write to {:#06X} in I/O Registers", addr);
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}
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0xFF80..=0xFFFE => {
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// High RAM
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unimplemented!("Unable to write to {:#06X} in High RAM", addr);
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}
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0xFFFF => {
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// Interupts Enable Register
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unimplemented!("Unable to write to IE Register {:#06X} ", addr);
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}
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}
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}
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pub fn read_word(&self, addr: u16) -> u16 {
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@ -117,7 +168,8 @@ impl Bus {
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},
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0x8000..=0x9FFF => {
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// 8KB Video RAM
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unimplemented!("Unable to read {:#06X} in Video RAM", addr);
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(self.vram[((addr + 1) - 0x8000) as usize] as u16) << 8
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| self.vram[(addr - 0x8000) as usize] as u16
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}
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0xA000..=0xBFFF => {
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// 8KB External RAM
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@ -150,7 +202,7 @@ impl Bus {
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}
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0xFFFF => {
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// Interupts Enable Register
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unimplemented!("Unable to read Interrupt Enable Register {:#06X} ", addr);
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unimplemented!("Unable to read IE Register {:#06X} ", addr);
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}
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}
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}
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@ -77,7 +77,7 @@ impl Cpu {
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}
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pub fn write_byte(&mut self, addr: u16, byte: u8) {
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self.bus.write_byte(addr, byte)
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self.bus.write_byte(addr, byte);
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}
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pub fn read_word(&mut self, addr: u16) -> u16 {
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@ -116,7 +116,7 @@ impl Cpu {
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Register::E => self.reg.e = value,
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Register::H => self.reg.h = value,
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Register::L => self.reg.l = value,
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Register::Flag => self.reg.a = value,
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Register::Flag => self.flags = value.into(),
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}
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}
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@ -2,3 +2,4 @@ mod bus;
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mod cartridge;
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pub mod cpu;
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mod instruction;
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mod ppu;
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@ -0,0 +1,42 @@
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struct PPU {
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lcdc: LCDControl,
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}
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struct LCDControl {
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lcd_enable: bool, // Bit 7
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window_tile_map_select: bool,
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window_enable: bool,
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tile_data_select: bool,
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bg_tile_map_select: bool,
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sprite_size: bool,
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sprite_enable: bool,
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display_priority: bool, // Bit 0
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}
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impl From<u8> for LCDControl {
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fn from(byte: u8) -> Self {
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Self {
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lcd_enable: (byte >> 7) == 0x01,
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window_tile_map_select: ((byte >> 6) & 0x01) == 0x01,
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window_enable: ((byte >> 5) & 0x01) == 0x01,
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tile_data_select: ((byte >> 4) & 0x01) == 0x01,
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bg_tile_map_select: ((byte >> 3) & 0x01) == 0x01,
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sprite_size: ((byte >> 2) & 0x01) == 0x01,
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sprite_enable: ((byte >> 1) & 0x01) == 0x01,
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display_priority: (byte & 0x01) == 0x01,
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}
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}
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}
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impl From<LCDControl> for u8 {
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fn from(lcdc: LCDControl) -> Self {
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(lcdc.lcd_enable as u8) << 7
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| (lcdc.window_tile_map_select as u8) << 6
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| (lcdc.window_enable as u8) << 5
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| (lcdc.tile_data_select as u8) << 4
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| (lcdc.bg_tile_map_select as u8) << 3
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| (lcdc.sprite_size as u8) << 2
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| (lcdc.sprite_enable as u8) << 1
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| lcdc.display_priority as u8
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}
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}
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