chore: enable/disable gamepad input at compile time
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							| @@ -11,6 +11,7 @@ pub const SM83_CYCLE_TIME: Duration = Duration::from_nanos(1_000_000_000 / SM83_ | |||||||
| pub const CYCLES_IN_FRAME: Cycle = Cycle::new(456 * 154); // 456 Cycles times 154 scanlines | pub const CYCLES_IN_FRAME: Cycle = Cycle::new(456 * 154); // 456 Cycles times 154 scanlines | ||||||
| pub(crate) const SM83_CLOCK_SPEED: u64 = 0x40_0000; // Hz which is 4.194304Mhz | pub(crate) const SM83_CLOCK_SPEED: u64 = 0x40_0000; // Hz which is 4.194304Mhz | ||||||
| const DEFAULT_TITLE: &str = "DMG-01 Emulator"; | const DEFAULT_TITLE: &str = "DMG-01 Emulator"; | ||||||
|  | const GAMEPAD_ENABLED: bool = false; | ||||||
|  |  | ||||||
| pub fn init(boot_path: Option<&str>, rom_path: &str) -> Result<SM83> { | pub fn init(boot_path: Option<&str>, rom_path: &str) -> Result<SM83> { | ||||||
|     let mut cpu = match boot_path { |     let mut cpu = match boot_path { | ||||||
| @@ -44,12 +45,13 @@ pub fn run( | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn run_unsynced(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInputHelper) -> Cycle { | pub fn run_unsynced(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInputHelper) -> Cycle { | ||||||
|     if let Some(event) = gamepad.next_event() { |     if GAMEPAD_ENABLED { | ||||||
|         joypad::handle_gamepad_input(game_boy.joypad_mut(), event); |         if let Some(event) = gamepad.next_event() { | ||||||
|     } else { |             joypad::handle_gamepad_input(game_boy.joypad_mut(), event); | ||||||
|         joypad::handle_keyboard_input(game_boy.joypad_mut(), input); |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     joypad::handle_keyboard_input(game_boy.joypad_mut(), input); | ||||||
|     game_boy.step() |     game_boy.step() | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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