chore: remove panics when gameboy performs certain actions

This commit is contained in:
2021-04-08 19:22:55 -05:00
parent 41081e9cce
commit 23de87e482
2 changed files with 11 additions and 4 deletions

View File

@@ -128,7 +128,11 @@ impl Bus {
// Sprite Attribute Table
unimplemented!("Unable to read {:#06X} in the Sprite Attribute Table", addr);
}
0xFEA0..=0xFEFF => unreachable!("{:#06X} is not allowed to be read from", addr),
0xFEA0..=0xFEFF => {
eprintln!("Read from {:#06X}, which is prohibited", addr);
// TODO: Properly Emulate what can happen here
0x00
}
0xFF00..=0xFF7F => {
// IO Registers
match addr {
@@ -230,7 +234,10 @@ impl Bus {
// Sprite Attribute Table
unimplemented!("Unable to write to {:#06X} in Sprite Attribute Table", addr);
}
0xFEA0..=0xFEFF => unreachable!("{:#06X} is not allowed to be written to", addr),
0xFEA0..=0xFEFF => {
eprintln!("Wrote {:#04X} to {:#06X}, which is prohibited", byte, addr);
// TODO: Properly emulate what can happen here
}
0xFF00..=0xFF7F => {
// IO Registers
match addr {