2021-03-21 02:11:45 +00:00
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use bitfield::bitfield;
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Joypad {
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pub status: JoypadStatus,
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2021-03-21 02:21:39 +00:00
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interrupt: bool,
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}
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impl Joypad {
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pub fn interrupt(&self) -> bool {
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self.interrupt
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}
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pub fn set_interrupt(&mut self, value: bool) {
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self.interrupt = value;
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}
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2021-03-21 02:11:45 +00:00
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}
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bitfield! {
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pub struct JoypadStatus(u8);
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impl Debug;
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pub from into ButtonSelection, action_buttons, select_action_buttons: 5, 5;
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pub from into ButtonSelection, direction_buttons, select_direction_buttons: 4, 4;
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_down, _set_down: 3;
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_up, _set_up: 2;
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_left, _set_left: 1;
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_right, _set_right: 0;
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}
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impl Copy for JoypadStatus {}
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impl Clone for JoypadStatus {
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fn clone(&self) -> Self {
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*self
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}
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}
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impl Default for JoypadStatus {
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fn default() -> Self {
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// Selected Direction Buttons
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// All Buttons are not pressed
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Self(0b00011111)
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}
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}
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impl From<u8> for JoypadStatus {
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fn from(byte: u8) -> Self {
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Self(byte)
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}
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}
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impl From<JoypadStatus> for u8 {
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fn from(joypad: JoypadStatus) -> Self {
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joypad.0
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}
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}
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impl JoypadStatus {
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pub fn start(&self) -> bool {
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self.down()
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}
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pub fn set_start(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_down(pressed)
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}
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pub fn select(&self) -> bool {
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self.up()
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}
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pub fn set_select(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_up(pressed)
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}
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pub fn b(&self) -> bool {
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self.left()
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}
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pub fn set_b(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_left(pressed)
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}
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pub fn a(&self) -> bool {
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self.right()
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}
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pub fn set_a(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_right(pressed)
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}
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pub fn down(&self) -> bool {
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self._down()
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}
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pub fn set_down(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_down(pressed);
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if !self._down() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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pub fn up(&self) -> bool {
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self._up()
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}
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pub fn set_up(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_up(pressed);
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if !self._up() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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pub fn left(&self) -> bool {
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self._left()
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}
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pub fn set_left(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_left(pressed);
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if !self._left() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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pub fn right(&self) -> bool {
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self._right()
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}
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pub fn set_right(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_right(pressed);
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if !self._right() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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}
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pub enum JoypadAction {
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TriggerInterrupt,
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}
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#[derive(Debug, Clone, Copy)]
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pub enum ButtonSelection {
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Selected = 0,
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NotSelected,
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}
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impl From<u8> for ButtonSelection {
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fn from(byte: u8) -> Self {
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match byte {
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0b00 => Self::Selected,
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0b01 => Self::NotSelected,
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_ => unreachable!("{:#04X} is not a valid value for ButtonSelection", byte),
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}
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}
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}
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impl From<ButtonSelection> for u8 {
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fn from(selection: ButtonSelection) -> Self {
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selection as Self
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}
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}
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