chip8/src/periph.rs
2020-07-15 15:08:02 -05:00

173 lines
4.1 KiB
Rust

use rodio::{source::SineWave, Sink};
use std::time::{Duration, Instant};
#[derive(Copy, Clone)]
pub struct Display {
pub buf: [u8; Self::WIDTH as usize * Self::HEIGHT as usize],
}
impl Display {
const WIDTH: u8 = 64;
const HEIGHT: u8 = 32;
pub fn clear(&mut self) {
self.buf = [0x0; Self::WIDTH as usize * Self::HEIGHT as usize]
}
pub fn draw_sprite(&mut self, coords: (u8, u8), data: &[u8]) -> bool {
let x = coords.0 % Self::WIDTH;
let y = coords.1 % Self::HEIGHT;
let mut set_vf = false;
// Each byte in data is a row, with the column being data.len() tall
// This means when writing this sprite, x will change for each bit in a byte and y
// should be incremented by 1 for every new byte we draw to the graphics buffer
for (y_offset, byte) in data.iter().enumerate() {
// Access every bit of the byte
for x_bit_offset in 0..8 {
// The Coordinates of this bit in the gfx buffer
let gfx_x = x + (7 - x_bit_offset);
let gfx_y = y + y_offset as u8;
let bit = (byte >> x_bit_offset) & 0x01;
// Translate the gfx_x and gfx_y to an index in the 1D buffer
let gfx_i = (Self::WIDTH as usize * gfx_y as usize) + gfx_x as usize;
if gfx_i >= self.buf.len() {
break; // Stop Drawing this spite and move on to the next
}
if bit == 0x1 && self.buf[gfx_i] == 0x01 {
set_vf = true;
}
self.buf[gfx_i] ^= bit;
}
}
set_vf
}
}
impl Default for Display {
fn default() -> Self {
Display {
buf: [0x0; Self::WIDTH as usize * Self::HEIGHT as usize],
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct Timer {
remaining: u8,
enabled: bool,
beep_enabled: bool,
}
impl Default for Timer {
fn default() -> Self {
Timer {
remaining: 0,
enabled: false,
beep_enabled: false,
}
}
}
impl Timer {
pub fn with_beep(mut self) -> Self {
self.beep_enabled = true;
self
}
pub fn set(&mut self, secs: u8) {
self.remaining = secs;
self.enabled = true;
}
pub fn get(&self) -> u8 {
self.remaining
}
pub fn tick(&mut self) {
if self.enabled {
self.remaining -= 1;
if self.remaining == 0 {
self.enabled = false;
if self.beep_enabled {
Self::beep();
}
}
}
}
fn beep() {
let maybe_device = rodio::default_output_device();
let beep = SineWave::new(440);
// TODO: Fix Pop when sound ends?
if let Some(device) = maybe_device {
std::thread::spawn(move || {
let sink = Sink::new(&device);
let duration = Duration::from_millis(100);
let start = Instant::now();
sink.append(beep);
loop {
if Instant::now().duration_since(start) > duration {
break;
}
}
});
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct Keypad {
keys: [bool; 16],
}
impl Default for Keypad {
fn default() -> Self {
Self { keys: [false; 16] }
}
}
impl Keypad {
pub fn get_any_pressed(&self) -> Option<u8> {
for (i, key) in self.keys.iter().enumerate() {
if *key {
return Some(i as u8);
}
}
None
}
pub fn reset(&mut self) {
self.keys = [false; 16];
}
pub fn get_overview(&self) -> [bool; 16] {
self.keys
}
pub fn is_pressed(&self, key: u8) -> bool {
self.keys[key as usize]
}
pub fn set_all(&mut self, keys: [bool; 16]) {
self.keys = keys;
}
pub fn set_key(&mut self, index: usize) {
self.keys[index] = true;
}
pub fn unset_key(&mut self, index: usize) {
self.keys[index] = false;
}
}