arm32/src/arm/cpu/thumb/data_processing.zig

229 lines
7.9 KiB
Zig

const add = @import("../arm/data_processing.zig").add;
const lsl = @import("../barrel_shifter.zig").lsl;
const lsr = @import("../barrel_shifter.zig").lsr;
const asr = @import("../barrel_shifter.zig").asr;
pub fn fmt1(comptime InstrFn: type, comptime op: u2, comptime offset: u5) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
const rs = opcode >> 3 & 0x7;
const rd = opcode & 0x7;
const result: u32 = switch (op) {
0b00 => blk: {
// LSL
if (offset == 0) {
break :blk cpu.r[rs];
} else {
break :blk lsl(true, &cpu.cpsr, cpu.r[rs], offset);
}
},
0b01 => blk: {
// LSR
if (offset == 0) {
cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
break :blk @as(u32, 0);
} else {
break :blk lsr(true, &cpu.cpsr, cpu.r[rs], offset);
}
},
0b10 => blk: {
// ASR
if (offset == 0) {
cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
break :blk @bitCast(@as(i32, @bitCast(cpu.r[rs])) >> 31);
} else {
break :blk asr(true, &cpu.cpsr, cpu.r[rs], offset);
}
},
else => cpu.panic("[CPU/THUMB.1] 0b{b:0>2} is not a valid op", .{op}),
};
// Equivalent to an ARM MOVS
cpu.r[rd] = result;
// Write Flags
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
}
}.inner;
}
pub fn fmt5(comptime InstrFn: type, comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
const rs = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
const rd = @as(u4, h1) << 3 | (opcode & 0x7);
if (Arm32.arch == .v5te and op == 0b11 and h1 == 0b1) {
// BLX
const rm = rs;
cpu.r[14] = (cpu.r[15] - 2) | 1;
cpu.cpsr.t.write(cpu.r[rm] & 1 == 1);
cpu.r[15] = cpu.r[rm] & ~@as(u32, 1);
cpu.pipe.reload(cpu);
}
const op1 = cpu.r[rd];
const op2 = cpu.r[rs];
var result: u32 = undefined;
var overflow: u1 = undefined;
switch (op) {
0b00 => result = add(&overflow, op1, op2), // ADD
0b01 => result = op1 -% op2, // CMP
0b10 => result = op2, // MOV
0b11 => {},
}
// Write to Destination Register
switch (op) {
0b01 => {}, // Test Instruction
0b11 => {
// BX
const is_thumb = op2 & 1 == 1;
cpu.r[15] = op2 & ~@as(u32, 1);
cpu.cpsr.t.write(is_thumb);
cpu.pipe.reload(cpu);
},
else => {
cpu.r[rd] = result;
if (rd == 0xF) {
cpu.r[15] &= ~@as(u32, 1);
cpu.pipe.reload(cpu);
}
},
}
// Write Flags
switch (op) {
0b01 => {
// CMP
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(op2 <= op1);
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
},
0b00, 0b10, 0b11 => {}, // MOV and Branch Instruction
}
}
}.inner;
}
pub fn fmt2(comptime InstrFn: type, comptime I: bool, is_sub: bool, rn: u3) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
const rs = opcode >> 3 & 0x7;
const rd: u3 = @truncate(opcode);
const op1 = cpu.r[rs];
const op2: u32 = if (I) rn else cpu.r[rn];
if (is_sub) {
// SUB
const result = op1 -% op2;
cpu.r[rd] = result;
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(op2 <= op1);
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
} else {
// ADD
var overflow: u1 = undefined;
const result = add(&overflow, op1, op2);
cpu.r[rd] = result;
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
}
}
}.inner;
}
pub fn fmt3(comptime InstrFn: type, comptime op: u2, comptime rd: u3) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
const op1 = cpu.r[rd];
const op2: u32 = opcode & 0xFF; // Offset
var overflow: u1 = undefined;
const result: u32 = switch (op) {
0b00 => op2, // MOV
0b01 => op1 -% op2, // CMP
0b10 => add(&overflow, op1, op2), // ADD
0b11 => op1 -% op2, // SUB
};
// Write to Register
if (op != 0b01) cpu.r[rd] = result;
// Write Flags
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
switch (op) {
0b00 => {}, // MOV | C set by Barrel Shifter, V is unaffected
0b01, 0b11 => {
// SUB, CMP
cpu.cpsr.c.write(op2 <= op1);
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
},
0b10 => {
// ADD
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
},
}
}
}.inner;
}
pub fn fmt12(comptime InstrFn: type, comptime isSP: bool, comptime rd: u3) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
// ADD
const left = if (isSP) cpu.r[13] else cpu.r[15] & ~@as(u32, 2);
const right = (opcode & 0xFF) << 2;
cpu.r[rd] = left + right;
}
}.inner;
}
pub fn fmt13(comptime InstrFn: type, comptime S: bool) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, opcode: u16) void {
// ADD
const offset = (opcode & 0x7F) << 2;
cpu.r[13] = if (S) cpu.r[13] - offset else cpu.r[13] + offset;
}
}.inner;
}
pub fn bkpt(comptime InstrFn: type) InstrFn {
const Arm32 = @typeInfo(@typeInfo(@typeInfo(InstrFn).Pointer.child).Fn.params[0].type.?).Pointer.child;
return struct {
fn inner(cpu: *Arm32, _: u16) void {
cpu.panic("TODO: handle THUMB BKPT", .{});
}
}.inner;
}