const std = @import("std"); const SDL = @import("sdl2"); const io = @import("bus/io.zig"); const Arm7tdmi = @import("cpu.zig").Arm7tdmi; const Scheduler = @import("scheduler.zig").Scheduler; const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 }); const AudioDeviceId = SDL.SDL_AudioDeviceID; const intToBytes = @import("util.zig").intToBytes; const log = std.log.scoped(.APU); pub const host_sample_rate = 1 << 15; pub const Apu = struct { const Self = @This(); ch1: ToneSweep, ch2: Tone, ch3: Wave, ch4: Noise, chA: DmaSound(.A), chB: DmaSound(.B), bias: io.SoundBias, /// NR51 psg_cnt: io.ChannelVolumeControl, dma_cnt: io.DmaSoundControl, cnt: io.SoundControl, sampling_cycle: u2, // TODO: Research whether we can have Atomic Pointers stream: *SDL.SDL_AudioStream, sched: *Scheduler, fs: FrameSequencer, capacitor: f32, pub fn init(sched: *Scheduler) Self { const apu: Self = .{ .ch1 = ToneSweep.init(sched), .ch2 = Tone.init(sched), .ch3 = Wave.init(sched), .ch4 = Noise.init(sched), .chA = DmaSound(.A).init(), .chB = DmaSound(.B).init(), .psg_cnt = .{ .raw = 0 }, .dma_cnt = .{ .raw = 0 }, .cnt = .{ .raw = 0 }, .bias = .{ .raw = 0x0200 }, .sampling_cycle = 0b00, .stream = SDL.SDL_NewAudioStream(SDL.AUDIO_F32, 2, 1 << 15, SDL.AUDIO_F32, 2, host_sample_rate) orelse unreachable, .sched = sched, .capacitor = 0, .fs = FrameSequencer.init(), }; sched.push(.SampleAudio, sched.now() + apu.sampleTicks()); sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks); // Channel 1 sched.push(.{ .ApuChannel = 1 }, sched.now() + SquareWave.ticks); // Channel 2 sched.push(.{ .ApuChannel = 2 }, sched.now() + WaveDevice.ticks); // Channel 3 sched.push(.{ .ApuChannel = 3 }, sched.now() + Noise.ticks); // Channel 4 sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512)); return apu; } fn reset(self: *Self) void { self.ch1.reset(); self.ch2.reset(); self.ch3.reset(); self.ch4.reset(); } pub fn setDmaCnt(self: *Self, value: u16) void { const new: io.DmaSoundControl = .{ .raw = value }; // Reinitializing instead of resetting is fine because // the FIFOs I'm using are stack allocated and 0x20 bytes big if (new.chA_reset.read()) self.chA.fifo = SoundFifo.init(); if (new.chB_reset.read()) self.chB.fifo = SoundFifo.init(); self.dma_cnt = new; } /// NR52 pub fn setSoundCntX(self: *Self, value: bool) void { self.cnt.apu_enable.write(value); if (value) { self.fs.step = 0; // Reset Frame Sequencer // Reset Square Wave Offsets self.ch1.square.pos = 0; self.ch2.square.pos = 0; // Reset Wave Device Offsets self.ch3.wave_dev.offset = 0; } else { self.reset(); } } /// NR52 pub fn soundCntX(self: *const Self) u8 { const apu_enable: u8 = @boolToInt(self.cnt.apu_enable.read()); const ch1_enable: u8 = @boolToInt(self.ch1.enabled); const ch2_enable: u8 = @boolToInt(self.ch2.enabled); const ch3_enable: u8 = @boolToInt(self.ch3.enabled); const ch4_enable: u8 = @boolToInt(self.ch4.enabled); return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable; } /// NR50 pub fn setSoundCntLLow(self: *Self, byte: u8) void { self.psg_cnt.raw = (self.psg_cnt.raw & 0xFF00) | byte; } /// NR51 pub fn setSoundCntLHigh(self: *Self, byte: u8) void { self.psg_cnt.raw = @as(u16, byte) << 8 | (self.psg_cnt.raw & 0xFF); } pub fn setBiasHigh(self: *Self, byte: u8) void { self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF); } pub fn sampleAudio(self: *Self, late: u64) void { // zig fmt: off const any_ch_enabled = self.ch1.enabled or self.ch2.enabled or self.ch3.enabled or self.ch4.enabled; // zig fmt: on // Sample Channel 1 const ch1_sample = self.highPass(self.ch1.amplitude(), any_ch_enabled); const ch1_left = if (self.psg_cnt.ch1_left.read()) ch1_sample else 0; const ch1_right = if (self.psg_cnt.ch1_right.read()) ch1_sample else 0; // Sample Channel 2 const ch2_sample = self.highPass(self.ch2.amplitude(), any_ch_enabled); const ch2_left = if (self.psg_cnt.ch2_left.read()) ch2_sample else 0; const ch2_right = if (self.psg_cnt.ch2_right.read()) ch2_sample else 0; // Sample Channel 3 const ch3_sample = self.highPass(self.ch3.amplitude(), any_ch_enabled); const ch3_left = if (self.psg_cnt.ch3_left.read()) ch3_sample else 0; const ch3_right = if (self.psg_cnt.ch3_right.read()) ch3_sample else 0; // Sample Channel 4 const ch4_sample = self.highPass(self.ch4.amplitude(), any_ch_enabled); const ch4_left = if (self.psg_cnt.ch4_left.read()) ch4_sample else 0; const ch4_right = if (self.psg_cnt.ch4_right.read()) ch4_sample else 0; const mixed_left = ch1_left + ch2_left + ch3_left + ch4_left / 4; const mixed_right = ch1_right + ch2_right + ch3_right + ch4_right / 4; // // For Debugging Purposes // const mixed_left = ch4_left; // const mixed_right = ch4_right; // Apply NR50 Volume Modifications const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left; const nr50_right = (@intToFloat(f32, self.psg_cnt.right_vol.read()) + 1.0) * mixed_right; // Apply SOUNDCNT_H Volume Modifications const psg_left = switch (self.dma_cnt.ch_vol.read()) { 0b00 => nr50_left * 0.25, 0b01 => nr50_left * 0.5, 0b10 => nr50_left * 0.75, 0b11 => nr50_left, // Prohibited }; const psg_right = switch (self.dma_cnt.ch_vol.read()) { 0b00 => nr50_right * 0.25, 0b01 => nr50_right * 0.5, 0b10 => nr50_right * 0.75, 0b11 => nr50_right, // Prohibited }; // Sample Dma Channels const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2; const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0; const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0; const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2; const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0; const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0; // Mix all Channels const left = (chA_left + chB_left + (psg_left * 0.05)) / 3; const right = (chA_right + chB_right + (psg_right * 0.05)) / 3; // const left = psg_left * 0.1; // const right = psg_right * 0.1; if (self.sampling_cycle != self.bias.sampling_cycle.read()) { log.info("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() }); // Sample Rate Changed, Create a new Resampler since i can't figure out how to change // the parameters of the old one const old = self.stream; defer SDL.SDL_FreeAudioStream(old); self.sampling_cycle = self.bias.sampling_cycle.read(); self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_F32, 2, @intCast(c_int, self.sampleRate()), SDL.AUDIO_F32, 2, host_sample_rate) orelse unreachable; } while (SDL.SDL_AudioStreamAvailable(self.stream) > (@sizeOf(f32) * 2 * 0x800)) {} _ = SDL.SDL_AudioStreamPut(self.stream, &[2]f32{ left, right }, 2 * @sizeOf(f32)); self.sched.push(.SampleAudio, self.sched.now() + self.sampleTicks() - late); } fn sampleTicks(self: *const Self) u64 { return (1 << 24) / self.sampleRate(); } fn sampleRate(self: *const Self) u64 { return @as(u64, 1) << (15 + @as(u6, self.bias.sampling_cycle.read())); } pub fn tickFrameSequencer(self: *Self, late: u64) void { self.fs.tick(); switch (self.fs.step) { 7 => self.tickEnvelopes(), // Clock Envelope 0, 4 => self.tickLengths(), // Clock Length 2, 6 => { // Clock Length and Sweep self.tickLengths(); self.ch1.tickSweep(); }, 1, 3, 5 => {}, } self.sched.push(.FrameSequencer, self.sched.now() + ((1 << 24) / 512) - late); } fn tickLengths(self: *Self) void { self.ch1.tickLength(); self.ch2.tickLength(); self.ch3.tickLength(); self.ch4.tickLength(); } fn tickEnvelopes(self: *Self) void { self.ch1.tickEnvelope(); self.ch2.tickEnvelope(); self.ch4.tickEnvelope(); } pub fn handleTimerOverflow(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void { if (!self.cnt.apu_enable.read()) return; if (@boolToInt(self.dma_cnt.chA_timer.read()) == tim_id) { self.chA.updateSample(); if (self.chA.len() <= 15) cpu.bus.dma[1].requestSoundDma(0x0400_00A0); } if (@boolToInt(self.dma_cnt.chB_timer.read()) == tim_id) { self.chB.updateSample(); if (self.chB.len() <= 15) cpu.bus.dma[2].requestSoundDma(0x0400_00A4); } } fn highPass(self: *Self, sample: f32, enabled: bool) f32 { return if (enabled) blk: { const out = sample - self.capacitor; const charge_factor = std.math.pow(f32, 0.999958, @intToFloat(f32, (1 << 22) / self.sampleRate())); self.capacitor = sample - out * charge_factor; break :blk out; } else 0.0; } }; const ToneSweep = struct { const Self = @This(); /// NR10 sweep: io.Sweep, /// NR11 duty: io.Duty, /// NR12 envelope: io.Envelope, /// NR13, NR14 freq: io.Frequency, /// Length Functionality len_dev: LengthDevice, /// Sweep Functionality sweep_dev: SweepDevice, /// Envelope Functionality env_dev: EnvelopeDevice, /// Frequency Timer Functionality square: SquareWave, enabled: bool, sample: u8, const SweepDevice = struct { const This = @This(); timer: u8, enabled: bool, shadow: u11, pub fn init() This { return .{ .timer = 0, .enabled = false, .shadow = 0, }; } pub fn tick(this: *This, ch1: *Self) void { if (this.timer != 0) this.timer -= 1; if (this.timer == 0) { const period = ch1.sweep.period.read(); this.timer = if (period == 0) 8 else period; if (this.enabled and period != 0) { const new_freq = this.calcFrequency(ch1); if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) { ch1.freq.frequency.write(@truncate(u11, new_freq)); this.shadow = @truncate(u11, new_freq); _ = this.calcFrequency(ch1); } } } } fn calcFrequency(this: *This, ch1: *Self) u12 { const shadow = @as(u12, this.shadow); const shadow_shifted = shadow >> ch1.sweep.shift.read(); const decrease = ch1.sweep.direction.read(); const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted; if (freq > 0x7FF) ch1.enabled = false; return freq; } }; fn init(sched: *Scheduler) Self { return .{ .sweep = .{ .raw = 0 }, .duty = .{ .raw = 0 }, .envelope = .{ .raw = 0 }, .freq = .{ .raw = 0 }, .sample = 0, .enabled = false, .square = SquareWave.init(sched), .len_dev = LengthDevice.init(), .sweep_dev = SweepDevice.init(), .env_dev = EnvelopeDevice.init(), }; } fn reset(self: *Self) void { self.sweep.raw = 0; self.duty.raw = 0; self.envelope.raw = 0; self.freq.raw = 0; self.sample = 0; self.enabled = false; } fn tickSweep(self: *Self) void { self.sweep_dev.tick(self); } pub fn tickLength(self: *Self) void { self.len_dev.tick(self.freq.length_enable.read(), &self.enabled); } pub fn tickEnvelope(self: *Self) void { self.env_dev.tick(self.envelope); } pub fn channelTimerOverflow(self: *Self, late: u64) void { self.square.handleTimerOverflow(.Ch1, self.freq, late); self.sample = 0; if (!self.isDacEnabled()) return; self.sample = if (self.enabled) self.square.sample(self.duty) * self.env_dev.vol else 0; } fn amplitude(self: *const Self) f32 { return (@intToFloat(f32, self.sample) / 7.5) - 1.0; } /// NR11, NR12 pub fn setSoundCntH(self: *Self, value: u16) void { self.setDuty(@truncate(u8, value)); self.setEnvelope(@truncate(u8, value >> 8)); } /// NR11 pub fn setDuty(self: *Self, value: u8) void { self.duty.raw = value; self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); } /// NR12 pub fn setEnvelope(self: *Self, value: u8) void { self.envelope.raw = value; if (!self.isDacEnabled()) self.enabled = false; } /// NR13, NR14 pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void { self.setFreqLow(@truncate(u8, value)); self.setFreqHigh(fs, @truncate(u8, value >> 8)); } /// NR13 pub fn setFreqLow(self: *Self, byte: u8) void { self.freq.raw = (self.freq.raw & 0xFF00) | byte; } /// NR14 pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void { var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) }; if (new.trigger.read()) { self.enabled = true; if (self.len_dev.timer == 0) { self.len_dev.timer = if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64; } self.square.reloadTimer(.Ch1, self.freq.frequency.read()); // Reload Envelope period and timer self.env_dev.timer = self.envelope.period.read(); if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1; self.env_dev.vol = self.envelope.init_vol.read(); // Sweep Trigger Behaviour const sw_period = self.sweep.period.read(); const sw_shift = self.sweep.shift.read(); self.sweep_dev.shadow = self.freq.frequency.read(); self.sweep_dev.timer = if (sw_period == 0) 8 else sw_period; self.sweep_dev.enabled = sw_period != 0 or sw_shift != 0; if (sw_shift != 0) _ = self.sweep_dev.calcFrequency(self); self.enabled = self.isDacEnabled(); } self.square.updateToneSweepLength(fs, self, new); self.freq = new; } fn isDacEnabled(self: *const Self) bool { return self.envelope.raw & 0xF8 != 0; } }; const Tone = struct { const Self = @This(); /// NR21 duty: io.Duty, /// NR22 envelope: io.Envelope, /// NR23, NR24 freq: io.Frequency, /// Length Functionarlity len_dev: LengthDevice, /// Envelope Functionality env_dev: EnvelopeDevice, /// FrequencyTimer Functionality square: SquareWave, enabled: bool, sample: u8, fn init(sched: *Scheduler) Self { return .{ .duty = .{ .raw = 0 }, .envelope = .{ .raw = 0 }, .freq = .{ .raw = 0 }, .enabled = false, .square = SquareWave.init(sched), .len_dev = LengthDevice.init(), .env_dev = EnvelopeDevice.init(), .sample = 0, }; } fn reset(self: *Self) void { self.duty.raw = 0; self.envelope.raw = 0; self.freq.raw = 0; self.sample = 0; self.enabled = false; } pub fn tickLength(self: *Self) void { self.len_dev.tick(self.freq.length_enable.read(), &self.enabled); } pub fn tickEnvelope(self: *Self) void { self.env_dev.tick(self.envelope); } pub fn channelTimerOverflow(self: *Self, late: u64) void { self.square.handleTimerOverflow(.Ch2, self.freq, late); self.sample = 0; if (!self.isDacEnabled()) return; self.sample = if (self.enabled) self.square.sample(self.duty) * self.env_dev.vol else 0; } fn amplitude(self: *const Self) f32 { return (@intToFloat(f32, self.sample) / 7.5) - 1.0; } /// NR21, NR22 pub fn setSoundCntH(self: *Self, value: u16) void { self.setDuty(@truncate(u8, value)); self.setEnvelope(@truncate(u8, value >> 8)); } /// NR21 pub fn setDuty(self: *Self, value: u8) void { self.duty.raw = value; self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); } /// NR22 pub fn setEnvelope(self: *Self, value: u8) void { self.envelope.raw = value; if (!self.isDacEnabled()) self.enabled = false; } /// NR23, NR24 pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void { self.setFreqLow(@truncate(u8, value)); self.setFreqHigh(fs, @truncate(u8, value >> 8)); } /// NR23 pub fn setFreqLow(self: *Self, byte: u8) void { self.freq.raw = (self.freq.raw & 0xFF00) | byte; } /// NR24 pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void { var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) }; if (new.trigger.read()) { self.enabled = true; if (self.len_dev.timer == 0) { self.len_dev.timer = if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64; } self.square.reloadTimer(.Ch2, self.freq.frequency.read()); // Reload Envelope period and timer self.env_dev.timer = self.envelope.period.read(); if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1; self.env_dev.vol = self.envelope.init_vol.read(); self.enabled = self.isDacEnabled(); } self.square.updateToneLength(fs, self, new); self.freq = new; } fn isDacEnabled(self: *const Self) bool { return self.envelope.raw & 0xF8 != 0; } }; const Wave = struct { const Self = @This(); /// Write-only /// NR30 select: io.WaveSelect, /// NR31 length: u8, /// NR32 vol: io.WaveVolume, /// NR33, NR34 freq: io.Frequency, /// Length Functionarlity len_dev: LengthDevice, wave_dev: WaveDevice, enabled: bool, sample: u8, fn init(sched: *Scheduler) Self { return .{ .select = .{ .raw = 0 }, .vol = .{ .raw = 0 }, .freq = .{ .raw = 0 }, .length = 0, .len_dev = LengthDevice.init(), .wave_dev = WaveDevice.init(sched), .enabled = false, .sample = 0, }; } fn reset(self: *Self) void { self.select.raw = 0; self.length = 0; self.vol.raw = 0; self.freq.raw = 0; self.sample = 0; self.enabled = false; } pub fn tickLength(self: *Self) void { self.len_dev.tick(self.freq.length_enable.read(), &self.enabled); } /// NR30 pub fn setWaveSelect(self: *Self, value: u8) void { self.select.raw = value; if (!self.select.enabled.read()) self.enabled = false; } /// NR31, NR32 pub fn setSoundCntH(self: *Self, value: u16) void { self.setLength(@truncate(u8, value)); self.vol.raw = (@truncate(u8, value >> 8)); } /// NR31 pub fn setLength(self: *Self, len: u8) void { self.length = len; self.len_dev.timer = 256 - @as(u9, len); } /// NR33, NR34 pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void { self.setFreqLow(@truncate(u8, value)); self.setFreqHigh(fs, @truncate(u8, value >> 8)); } /// NR33 pub fn setFreqLow(self: *Self, byte: u8) void { self.freq.raw = (self.freq.raw & 0xFF00) | byte; } /// NR34 pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void { var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) }; if (new.trigger.read()) { self.enabled = true; if (self.len_dev.timer == 0) { self.len_dev.timer = if (!fs.isLengthNext() and new.length_enable.read()) 255 else 256; } // Update The Frequency Timer self.wave_dev.reloadTimer(self.freq.frequency.read()); self.wave_dev.offset = 0; self.enabled = self.select.enabled.read(); } self.wave_dev.updateLength(fs, self, new); self.freq = new; } pub fn channelTimerOverflow(self: *Self, late: u64) void { self.wave_dev.handleTimerOverflow(self.freq, self.select, late); self.sample = 0; if (!self.select.enabled.read()) return; self.sample = if (self.enabled) self.wave_dev.sample(self.select) >> self.wave_dev.shift(self.vol) else 0; } fn amplitude(self: *const Self) f32 { return (@intToFloat(f32, self.sample) / 7.5) - 1.0; } }; const Noise = struct { const Self = @This(); const ticks = (1 << 24) / (1 << 22); /// Write-only /// NR41 len: u6, /// NR42 envelope: io.Envelope, /// NR43 poly: io.PolyCounter, /// NR44 cnt: io.NoiseControl, /// Length Functionarlity len_dev: LengthDevice, /// Envelope Functionality env_dev: EnvelopeDevice, // Linear Feedback Shift Register lfsr: Lfsr, enabled: bool, sample: u8, fn init(sched: *Scheduler) Self { return .{ .len = 0, .envelope = .{ .raw = 0 }, .poly = .{ .raw = 0 }, .cnt = .{ .raw = 0 }, .enabled = false, .len_dev = LengthDevice.init(), .env_dev = EnvelopeDevice.init(), .lfsr = Lfsr.init(sched), .sample = 0, }; } fn reset(self: *Self) void { self.len = 0; self.envelope.raw = 0; self.poly.raw = 0; self.cnt.raw = 0; self.sample = 0; self.enabled = false; } pub fn tickLength(self: *Self) void { self.len_dev.tick(self.cnt.length_enable.read(), &self.enabled); } pub fn tickEnvelope(self: *Self) void { self.env_dev.tick(self.envelope); } /// NR41 pub fn setLength(self: *Self, len: u8) void { self.len = @truncate(u6, len); self.len_dev.timer = @as(u7, 64) - @truncate(u6, len); } /// NR42 pub fn setEnvelope(self: *Self, value: u8) void { self.envelope.raw = value; if (!self.isDacEnabled()) self.enabled = false; } /// NR41, NR42 pub fn setSoundCntL(self: *Self, value: u16) void { self.setLength(@truncate(u8, value)); self.setEnvelope(@truncate(u8, value >> 8)); } /// NR43, NR44 pub fn setSoundCntH(self: *Self, fs: *const FrameSequencer, value: u16) void { self.poly.raw = @truncate(u8, value); self.setCnt(fs, @truncate(u8, value >> 8)); } /// NR44 pub fn setCnt(self: *Self, fs: *const FrameSequencer, byte: u8) void { var new: io.NoiseControl = .{ .raw = byte }; if (new.trigger.read()) { self.enabled = true; if (self.len_dev.timer == 0) { self.len_dev.timer = if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64; } // Update The Frequency Timer self.lfsr.reloadTimer(self.poly); self.lfsr.shift = 0x7FFF; // Update Envelope and Volume self.env_dev.timer = self.envelope.period.read(); if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1; self.env_dev.vol = self.envelope.init_vol.read(); self.enabled = self.isDacEnabled(); } self.lfsr.updateLength(fs, self, new); self.cnt = new; } pub fn channelTimerOverflow(self: *Self, late: u64) void { self.lfsr.handleTimerOverflow(self.poly, late); self.sample = 0; if (!self.isDacEnabled()) return; self.sample = if (self.enabled) self.lfsr.sample() * self.env_dev.vol else 0; } fn amplitude(self: *const Self) f32 { return (@intToFloat(f32, self.sample) / 7.5) - 1.0; } fn isDacEnabled(self: *const Self) bool { return self.envelope.raw & 0xF8 != 0x00; } }; pub fn DmaSound(comptime kind: DmaSoundKind) type { return struct { const Self = @This(); fifo: SoundFifo, kind: DmaSoundKind, sample: i8, fn init() Self { return .{ .fifo = SoundFifo.init(), .kind = kind, .sample = 0, }; } pub fn push(self: *Self, value: u32) void { self.fifo.write(&intToBytes(u32, value)) catch {}; } pub fn len(self: *const Self) usize { return self.fifo.readableLength(); } pub fn updateSample(self: *Self) void { if (self.fifo.readItem()) |sample| self.sample = @bitCast(i8, sample); } pub fn amplitude(self: *const Self) f32 { return @intToFloat(f32, self.sample) / 127.5 - (1 / 255); } }; } const DmaSoundKind = enum { A, B, }; const FrameSequencer = struct { const Self = @This(); step: u3, pub fn init() Self { return .{ .step = 0 }; } pub fn tick(self: *Self) void { self.step +%= 1; } fn isLengthNext(self: *const Self) bool { return (self.step +% 1) & 1 == 0; // Steps, 0, 2, 4, and 6 clock length } fn isEnvelopeNext(self: *const Self) bool { return (self.step +% 1) == 7; } }; const LengthDevice = struct { const Self = @This(); timer: u9, pub fn init() Self { return .{ .timer = 0 }; } fn tick(self: *Self, length_enable: bool, ch_enabled: *bool) void { if (length_enable) { if (self.timer == 0) return; self.timer -= 1; // By returning early if timer == 0, this is only // true if timer == 0 because of the decrement we just did if (self.timer == 0) ch_enabled.* = false; } } }; const EnvelopeDevice = struct { const Self = @This(); /// Period Timer timer: u3, /// Current Volume vol: u4, pub fn init() Self { return .{ .timer = 0, .vol = 0 }; } pub fn tick(self: *Self, cnt: io.Envelope) void { if (cnt.period.read() != 0) { if (self.timer != 0) self.timer -= 1; if (self.timer == 0) { self.timer = cnt.period.read(); if (cnt.direction.read()) { if (self.vol < 0xF) self.vol += 1; } else { if (self.vol > 0x0) self.vol -= 1; } } } } }; const WaveDevice = struct { const Self = @This(); const wave_len = 0x20; const ticks = (1 << 24) / (1 << 22); buf: [wave_len]u8, timer: u16, offset: u12, sched: *Scheduler, pub fn init(sched: *Scheduler) Self { return .{ .buf = [_]u8{0x00} ** wave_len, .timer = 0, .offset = 0, .sched = sched, }; } fn reloadTimer(self: *Self, value: u11) void { self.sched.removeScheduledEvent(.{ .ApuChannel = 2 }); const timer = (2048 - @as(u64, value)) * 4; self.timer = @truncate(u11, timer); self.sched.push(.{ .ApuChannel = 2 }, self.sched.now() + timer * ticks); } fn handleTimerOverflow(self: *Self, cnt_freq: io.Frequency, cnt_sel: io.WaveSelect, late: u64) void { const timer = (2048 - @as(u64, cnt_freq.frequency.read())) * 2; self.timer = @truncate(u12, timer); if (cnt_sel.dimension.read()) { self.offset = (self.offset + 1) % 0x40; // 0x20 bytes (both banks), which contain 2 samples each } else { self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each } self.sched.push(.{ .ApuChannel = 2 }, self.sched.now() + timer * ticks - late); } fn sample(self: *const Self, cnt: io.WaveSelect) u4 { const base = if (cnt.bank.read()) @as(u32, 0x10) else 0; const value = self.buf[base + self.offset / 2]; return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value); } fn shift(_: *const Self, cnt: io.WaveVolume) u2 { return switch (cnt.kind.read()) { 0b00 => 3, // Mute / Zero 0b01 => 0, // 100% Volume 0b10 => 1, // 50% Volume 0b11 => 2, // 25% Volume }; } fn updateLength(_: *Self, fs: *const FrameSequencer, ch3: *Wave, new: io.Frequency) void { // Write to NRx4 when FS's next step is not one that clocks the length counter if (!fs.isLengthNext()) { // If length_enable was disabled but is now enabled and length timer is not 0 already, // decrement the length timer if (!ch3.freq.length_enable.read() and new.length_enable.read() and ch3.len_dev.timer != 0) { ch3.len_dev.timer -= 1; // If Length Timer is now 0 and trigger is clear, disable the channel if (ch3.len_dev.timer == 0 and !new.trigger.read()) ch3.enabled = false; } } } pub fn write(self: *Self, comptime T: type, cnt: io.WaveSelect, addr: u32, value: T) void { // TODO: Handle writes when Channel 3 is disabled const base = if (!cnt.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use switch (T) { u32 => { self.buf[base + addr - 0x0400_0090 + 3] = @truncate(u8, value >> 24); self.buf[base + addr - 0x0400_0090 + 2] = @truncate(u8, value >> 16); self.buf[base + addr - 0x0400_0090 + 1] = @truncate(u8, value >> 8); self.buf[base + addr - 0x0400_0090] = @truncate(u8, value); }, u16 => { self.buf[base + addr - 0x0400_0090 + 1] = @truncate(u8, value >> 8); self.buf[base + addr - 0x0400_0090] = @truncate(u8, value); }, u8 => { self.buf[base + addr - 0x0400_0090] = value; }, else => @compileError("Ch3 WAVERAM: Unsupported write width"), } } }; const SquareWave = struct { const Self = @This(); const ticks: u64 = (1 << 24) / (1 << 22); pos: u3, sched: *Scheduler, timer: u12, pub fn init(sched: *Scheduler) Self { return .{ .timer = 0, .pos = 0, .sched = sched, }; } const ChannelKind = enum { Ch1, Ch2 }; fn updateToneSweepLength(_: *Self, fs: *const FrameSequencer, ch1: *ToneSweep, new: io.Frequency) void { // Write to NRx4 when FS's next step is not one that clocks the length counter if (!fs.isLengthNext()) { // If length_enable was disabled but is now enabled and length timer is not 0 already, // decrement the length timer if (!ch1.freq.length_enable.read() and new.length_enable.read() and ch1.len_dev.timer != 0) { ch1.len_dev.timer -= 1; // If Length Timer is now 0 and trigger is clear, disable the channel if (ch1.len_dev.timer == 0 and !new.trigger.read()) ch1.enabled = false; } } } fn updateToneLength(_: *Self, fs: *const FrameSequencer, ch2: *Tone, new: io.Frequency) void { // Write to NRx4 when FS's next step is not one that clocks the length counter if (!fs.isLengthNext()) { // If length_enable was disabled but is now enabled and length timer is not 0 already, // decrement the length timer if (!ch2.freq.length_enable.read() and new.length_enable.read() and ch2.len_dev.timer != 0) { ch2.len_dev.timer -= 1; // If Length Timer is now 0 and trigger is clear, disable the channel if (ch2.len_dev.timer == 0 and !new.trigger.read()) ch2.enabled = false; } } } fn handleTimerOverflow(self: *Self, comptime kind: ChannelKind, cnt: io.Frequency, late: u64) void { const timer = (2048 - @as(u64, cnt.frequency.read())) * 4; self.timer = @truncate(u12, timer); self.pos +%= 1; self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks - late); } fn reloadTimer(self: *Self, comptime kind: ChannelKind, value: u11) void { self.sched.removeScheduledEvent(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }); const tmp: u64 = (2048 - @as(u64, value)) * 4; // What Freq Timer should be assuming no weird behaviour const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer self.timer = @truncate(u12, timer); self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks); } fn sample(self: *const Self, cnt: io.Duty) u1 { const pattern = cnt.pattern.read(); const i = self.pos ^ 7; // index of 0 should get highest bit const result = switch (pattern) { 0b00 => @as(u8, 0b00000001) >> i, // 12.5% 0b01 => @as(u8, 0b00000011) >> i, // 25% 0b10 => @as(u8, 0b00001111) >> i, // 50% 0b11 => @as(u8, 0b11111100) >> i, // 75% }; return @truncate(u1, result); } }; // Linear Feedback Shift Register const Lfsr = struct { const Self = @This(); const ticks = (1 << 24) / (1 << 22); shift: u15, timer: u16, sched: *Scheduler, pub fn init(sched: *Scheduler) Self { return .{ .shift = 0, .timer = 0, .sched = sched, }; } fn sample(self: *const Self) u1 { return @truncate(u1, ~self.shift); } fn updateLength(_: *Self, fs: *const FrameSequencer, ch4: *Noise, new: io.NoiseControl) void { // Write to NRx4 when FS's next step is not one that clocks the length counter if (!fs.isLengthNext()) { // If length_enable was disabled but is now enabled and length timer is not 0 already, // decrement the length timer if (!ch4.cnt.length_enable.read() and new.length_enable.read() and ch4.len_dev.timer != 0) { ch4.len_dev.timer -= 1; // If Length Timer is now 0 and trigger is clear, disable the channel if (ch4.len_dev.timer == 0 and !new.trigger.read()) ch4.enabled = false; } } } fn reloadTimer(self: *Self, poly: io.PolyCounter) void { self.sched.removeScheduledEvent(.{ .ApuChannel = 3 }); const div = Self.divisor(poly.div_ratio.read()); const timer = @as(u64, div << poly.shift.read()); self.sched.push(.{ .ApuChannel = 3 }, self.sched.now() + timer * ticks); } fn handleTimerOverflow(self: *Self, poly: io.PolyCounter, late: u64) void { const div = Self.divisor(poly.div_ratio.read()); const timer = @as(u64, div << poly.shift.read()); const tmp = (self.shift & 1) ^ ((self.shift & 2) >> 1); self.shift = (self.shift >> 1) | (tmp << 14); if (poly.width.read()) self.shift = (self.shift & ~@as(u15, 0x40)) | tmp << 6; self.sched.push(.{ .ApuChannel = 3 }, self.sched.now() + timer * ticks - late); } fn divisor(code: u3) u16 { if (code == 0) return 8; return @as(u16, code) << 4; } };