const std = @import("std"); const bitfield = @import("bitfield"); const Bitfield = bitfield.Bitfield; const Bit = bitfield.Bit; pub const Io = struct { dispcnt: Dispcnt, pub fn init() @This() { return .{ .dispcnt = .{ .val = 0x0000_0000 }, }; } pub fn read32(self: *const @This(), addr: u32) u32 { return switch (addr) { 0x0400_0000 => @as(u32, self.dispcnt.val), else => std.debug.panic("[I/O:32] tried to read from {X:}", .{addr}), }; } pub fn read16(self: *const @This(), addr: u32) u16 { return switch (addr) { 0x0400_0000 => self.dispcnt.val, else => std.debug.panic("[I/O:16] tried to read from {X:}", .{addr}), }; } pub fn write16(self: *@This(), addr: u32, halfword: u16) void { switch (addr) { 0x0400_000 => self.dispcnt.val = halfword, else => std.debug.panic("[I/O:16] tried to write 0x{X:} to 0x{X:}", .{ halfword, addr }), } } pub fn read8(self: *const @This(), addr: u32) u8 { return switch (addr) { 0x0400_0000 => @truncate(u8, self.dispcnt.val), else => std.debug.panic("[I/O:8] tried to read from {X:}", .{addr}), }; } }; const Dispcnt = extern union { bg_mode: Bitfield(u16, 0, 3), frame_select: Bit(u16, 4), hblank_interval_free: Bit(u16, 5), obj_mapping: Bit(u16, 6), forced_blank: Bit(u16, 7), bg_enable: Bitfield(u16, 8, 4), obj_enable: Bit(u16, 12), win_enable: Bitfield(u16, 13, 2), obj_win_enable: Bit(u16, 15), val: u16, };