Rekai Nyangadzayi Musuka
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c2f55e0bfb
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chore: define affine sprite attributes
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2022-05-01 19:15:56 -03:00 |
Rekai Nyangadzayi Musuka
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12f9bb51c1
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feat: stub mode 1 and 2
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2022-05-01 18:53:11 -03:00 |
Rekai Nyangadzayi Musuka
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41558c9103
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feat: implement mode 5
I wonder which obscure game makes heavy use of this mode
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2022-05-01 18:10:52 -03:00 |
Rekai Nyangadzayi Musuka
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9cce4d9859
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chore: misc improvements
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2022-04-21 10:15:52 -03:00 |
Rekai Nyangadzayi Musuka
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9b9b6c0d6f
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feat: implement ARM read open bus
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2022-04-13 23:28:14 -03:00 |
Rekai Nyangadzayi Musuka
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dfe94fb931
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chore: remove magic numbers
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2022-04-13 21:39:35 -03:00 |
Rekai Nyangadzayi Musuka
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2c763e9772
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feat: pass jsmolka memory.gba
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2022-04-11 22:52:17 -03:00 |
Rekai Nyangadzayi Musuka
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ad1f5ea8b8
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chore: ignore instead of logging errors for perf reasons
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2022-04-10 23:10:06 -03:00 |
Rekai Nyangadzayi Musuka
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c100d64fcb
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chore: tick scheduler on memory access
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2022-04-09 19:43:27 -03:00 |
Rekai Nyangadzayi Musuka
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80e714e2eb
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chore: reimplement bus read/writes
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2022-04-08 16:48:43 -03:00 |
Rekai Nyangadzayi Musuka
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aac01b0bfe
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chore: rewrite read/write methods for remainig Bus devices
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2022-04-08 02:08:26 -03:00 |
Rekai Nyangadzayi Musuka
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5310c12669
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chore: mirror VRAM
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2022-04-08 01:10:12 -03:00 |
Rekai Nyangadzayi Musuka
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9b9de11e0c
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chore: write generic read/write for VRAM
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2022-04-08 00:44:52 -03:00 |
Rekai Nyangadzayi Musuka
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da4bb17782
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chore: properly deallocate OAM buffer
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2022-03-22 11:41:17 -03:00 |
Rekai Nyangadzayi Musuka
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1901a471e4
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feat: minor performance improvements
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2022-03-18 09:49:49 -03:00 |
Rekai Nyangadzayi Musuka
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3d61c0dba4
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feat: switch from BGR555 to RGBA8888
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2022-03-18 07:52:54 -03:00 |
Rekai Nyangadzayi Musuka
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48679fa4ca
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fix: move code in scheduler to ppu
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2022-03-15 08:09:07 -03:00 |
Rekai Nyangadzayi Musuka
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5579643d65
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fix: resolve relative sprite priority issues
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2022-03-15 00:37:29 -03:00 |
Rekai Nyangadzayi Musuka
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cb10dfbdfd
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fix: implement sprite coord overflow behaviour
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2022-03-12 03:46:41 -04:00 |
Rekai Nyangadzayi Musuka
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0c50ef1e6d
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fix: resolve issues with sprite mirroring
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2022-03-11 23:52:56 -04:00 |
Rekai Nyangadzayi Musuka
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05e67da181
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feat: Implement MVP of Mode 0 Sprites
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2022-03-11 01:43:47 -04:00 |
Rekai Nyangadzayi Musuka
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f1df3d6615
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chore: clean up io
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2022-03-04 22:55:04 -04:00 |
Rekai Nyangadzayi Musuka
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c5b4b51ae0
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feat: fix tile flipping issue
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2022-03-03 03:08:35 -04:00 |
Rekai Nyangadzayi Musuka
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2e4854c2ff
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chore: add some type definitions for sprites
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2022-03-03 02:10:33 -04:00 |
Rekai Nyangadzayi Musuka
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dccd00782b
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chore(ppu): resolve integer overflow regression
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2022-03-02 23:15:10 -04:00 |
Rekai Nyangadzayi Musuka
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3d8c944bcc
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feat(ppu): implement bg priority and transparency
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2022-03-02 01:39:05 -04:00 |
Rekai Nyangadzayi Musuka
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97de5d1a96
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fix: palette id is a u16 not a u8
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2022-02-28 17:32:10 -04:00 |
Rekai Nyangadzayi Musuka
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b65f833b28
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feat(ppu): implement transparency + backdrop in mode 0
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2022-02-26 18:33:16 -06:00 |
Rekai Nyangadzayi Musuka
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e426f2459e
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fix: resolve integer overflow in BG0 Drawing
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2022-02-19 06:55:30 -04:00 |
Rekai Nyangadzayi Musuka
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07343efdf3
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chore: correct logic errors in map size 1 and 3
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2022-02-16 23:49:08 -04:00 |
Rekai Nyangadzayi Musuka
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034f2e8d1d
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feat: implement hofs and vofs on io bus
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2022-02-16 04:29:04 -04:00 |
Rekai Nyangadzayi Musuka
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d275a4890f
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feat: implement scrolling
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2022-02-16 03:37:25 -04:00 |
Rekai Nyangadzayi Musuka
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ce97a52868
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feat: add support for multiple BGs in Mode 0
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2022-02-16 03:27:06 -04:00 |
Rekai Nyangadzayi Musuka
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d2d4667f7b
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feat: document mode 0
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2022-02-16 03:05:19 -04:00 |
Rekai Nyangadzayi Musuka
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5835b509e4
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feat: Mode 0 MVP
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2022-02-16 02:27:15 -04:00 |
Rekai Nyangadzayi Musuka
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338122ed43
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chore: use zig slices for fun
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2022-02-13 05:28:56 -04:00 |
Rekai Nyangadzayi Musuka
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e5a76a3c02
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chore: give DISPCNT DISPSTAT and VCOUNT to PPU struct
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2022-02-13 04:28:15 -04:00 |
Rekai Nyangadzayi Musuka
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ec25a9aae4
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feat: implement BG Scrolling Registers
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2022-02-13 04:04:10 -04:00 |
Rekai Nyangadzayi Musuka
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aca7fc9a60
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feat: implement OAM
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2022-02-13 02:30:02 -04:00 |
Rekai Nyangadzayi Musuka
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78080b4682
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fix: zero initialize all allocated memory
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2022-02-05 15:54:53 -04:00 |
Rekai Nyangadzayi Musuka
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6c7934be70
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fix: resolve off by n * 2 when accessing Palette during BG Mode 4
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2022-02-01 22:56:53 -04:00 |
Rekai Nyangadzayi Musuka
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f6e4b4931f
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chore: don't panic on unsupported BG mode
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2022-01-30 02:43:11 -04:00 |
Rekai Nyangadzayi Musuka
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8c248ffb11
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chore: zero-initialize VRAM
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2022-01-30 02:39:16 -04:00 |
Rekai Nyangadzayi Musuka
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769c67b9d4
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chore: remove some magic constants
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2022-01-12 00:46:20 -04:00 |
Rekai Nyangadzayi Musuka
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fd5006b29d
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fix(ppu): properly access Mode 4 palette
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2022-01-10 07:23:54 -04:00 |
Rekai Nyangadzayi Musuka
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7c5d2d2389
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feat(ppu): implement Mode 4
Implementation is not tested. Pending on LDM and STM so that I can
run beeg.gba
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2022-01-10 03:35:24 -04:00 |
Rekai Nyangadzayi Musuka
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0d4c850218
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chore: remove premature inlines
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2022-01-10 01:24:14 -04:00 |
Rekai Nyangadzayi Musuka
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c54145ce3c
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chore: improve code clarity
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2022-01-09 23:34:33 -04:00 |
Rekai Nyangadzayi Musuka
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ead6d1ce49
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feat(ppu): improve timings + implement BG mode 3 bitmap
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2022-01-09 22:16:34 -04:00 |
Rekai Nyangadzayi Musuka
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581285a434
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fix: allocate framebuf on heap
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2022-01-08 20:30:57 -04:00 |