From c5cf471912afd0d95e7e0be46e285008f115f85d Mon Sep 17 00:00:00 2001 From: Rekai Musuka Date: Sun, 20 Nov 2022 19:13:49 -0400 Subject: [PATCH] fix(timer): removing cascade when TIM aleady enabled shouldn't reset counter --- src/core/bus/timer.zig | 42 +++++++++++++++++++++++++++++------------- 1 file changed, 29 insertions(+), 13 deletions(-) diff --git a/src/core/bus/timer.zig b/src/core/bus/timer.zig index efa107a..d807659 100644 --- a/src/core/bus/timer.zig +++ b/src/core/bus/timer.zig @@ -150,21 +150,36 @@ fn Timer(comptime id: u2) type { pub fn setTimcntH(self: *Self, halfword: u16) void { const new = TimerControl{ .raw = halfword }; - // If Timer happens to be enabled, It will either be resheduled or disabled - self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); + if (self.cnt.enabled.read()) { + // timer was already enabled - if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) { - // Either through the cascade bit or the enable bit, the timer has effectively been disabled - // The Counter should hold whatever value it should have been at when it was disabled - self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); + // If enabled falling edge or cascade falling edge, timer is paused + if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) { + self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); + + // Counter should hold the value it stopped at meaning we have to calculate it now + self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); + } + + // the timer has always been enabled, but the cascade bit which was blocking the timer has been unset + if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) { + // we want to reschedule the timer event, however we won't reload the counter. + // the invariant here is that self._counter holds the already calculated paused value + + self.rescheduleTimerExpire(0); + } + } else { + // the timer was previously disabeld + + if (new.enabled.read()) { + // timer should start counting (with a reloaded counter value) + self._counter = self._reload; + + // if cascade happens to be set, the timer doesn't actually do anything though + if (!new.cascade.read()) self.rescheduleTimerExpire(0); + } } - // The counter is only reloaded on the rising edge of the enable bit - if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload; - - // If Timer is enabled and we're not cascading, we need to schedule an overflow event - if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0); - self.cnt.raw = halfword; } @@ -202,7 +217,8 @@ fn Timer(comptime id: u2) type { } // Reschedule Timer if we're not cascading - if (!self.cnt.cascade.read()) { + // TIM0 cascade value is N/A + if (id == 0 or !self.cnt.cascade.read()) { self._counter = self._reload; self.rescheduleTimerExpire(late); }