const std = @import("std"); const GBABuilder = @import("lib/ZigGBA/GBA/builder.zig"); pub fn build(b: *std.build.Builder) void { const exe = GBABuilder.addGBAExecutable(b, "sprite2d", "src/sprite2d/main.zig"); exe.emit_asm = if (b.option(bool, "asm", "emit assembly") orelse false) .emit else .default; const run_cmd = b.addSystemCommand(&.{"zba"}); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| run_cmd.addArgs(args); const run_step = b.step("run", "Run test ROM in ZBA"); run_step.dependOn(&run_cmd.step); }