From af3edde2ab4fd68d1ca9bac4b0a56dbd6c93c4b6 Mon Sep 17 00:00:00 2001 From: Rekai Musuka Date: Wed, 5 May 2021 17:47:06 -0500 Subject: [PATCH] chore(ppu): rearrange/reimplement some behaviour --- src/ppu.rs | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/ppu.rs b/src/ppu.rs index f5c3e9a..e61c10d 100644 --- a/src/ppu.rs +++ b/src/ppu.rs @@ -292,13 +292,6 @@ impl Ppu { if self.fetcher.bg.is_enabled() { match self.fetcher.bg.state { TileNumber => { - // Increment Window line counter if scanline had any window pixels on it - // only increment once per scanline though - - if self.window_stat.should_draw() { - self.fetcher.bg.window_line.increment(); - } - let x_pos = self.fetcher.x_pos; let addr = self.fetcher.bg_tile_num_addr( @@ -388,6 +381,13 @@ impl Ppu { self.x_pos += 1; + // Increment Window line counter if scanline had any window pixels on it + // only increment once per scanline though + + if self.window_stat.should_draw() && !self.fetcher.bg.window_line.checked() { + self.fetcher.bg.window_line.increment(); + } + // Determine whether we should draw the window next frame if self.pos.line_y == self.pos.window_y { self.window_stat.set_coincidence(true); @@ -396,6 +396,7 @@ impl Ppu { if self.window_stat.coincidence() && self.control.window_enabled() && self.x_pos >= self.pos.window_x - 7 + && !self.window_stat.should_draw() { self.window_stat.set_should_draw(true); self.fetcher.bg.reset(); @@ -670,15 +671,14 @@ impl PixelFetcher { let scx_offset = if window { 0u16 } else { scroll_x as u16 / 8 } & 0x1F; let y_offset = if window { - 32 * (self.bg.window_line.count() as u16 / 8) + self.bg.window_line.count() as u16 / 8 } else { - (32 * (((line_y as u16 + scroll_y as u16) & 0xFF) / 8)) & 0x3FF - }; + ((line_y as u16 + scroll_y as u16) & 0xFF) / 8 + } * 32; - let x_offset = (x_pos as u16 + scx_offset) & 0x3FF; - let y_offset = y_offset; + let x_offset = x_pos as u16 + scx_offset; - tile_map_addr + x_offset + y_offset + tile_map_addr + ((x_offset + y_offset) & 0x3FF) } fn bg_byte_low_addr( @@ -697,11 +697,11 @@ impl PixelFetcher { TileDataAddress::X8000 => 0x8000 + (id as u16).wrapping_mul(16), }; - let offset = 2 * if window { + let offset = if window { self.bg.window_line.count() % 8 } else { (line_y + scroll_y) % 8 - }; + } * 2; tile_data_addr + offset as u16 }